private void OnAction(RRAction action) { if (_dead) { return; } if (!photonView.isMine) { return; } switch (action) { case RRAction.Jump: { _jumpQueued = true; break; } case RRAction.Attack: { SetAttackQueued(true); break; } } }
private void OnAction(RRAction action) { EventDispatcher.Broadcast(Action, action); }