public static List <SoulGemEnhancement> Generate(Ability ability)
 {
     for (int i = 0; i < 10000; i++)
     {
         string roll   = RNG.DictionaryKey(attributes);
         var    output = attributes[roll](ability);
         if (output != null)
         {
             return new List <SoulGemEnhancement> {
                        output
             }
         }
         ;
     }
     return(null);
 }