Пример #1
0
    // Use this for initialization
    void Start()
    {
        GameObject kNetObject = GameObject.Find("NetworkManager");

        if (kNetObject)
        {
            m_kTCP = kNetObject.GetComponent <RLTCPClient>();
        }
        m_kLight = GetComponent <Light>();
        if (m_kLight)
        {
            m_strLightType = m_kLight.type.ToString();
        }
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        GameObject kNetObject = GameObject.Find("NetworkManager");

        if (kNetObject)
        {
            m_kTCP = kNetObject.GetComponent <RLTCPClient>();
        }
        m_kTCP.SetStatusChangedCallBack(( bool bStatus ) =>
        {
            m_bActive = bStatus;
        });
        m_kCurrentImage = gameObject.GetComponent <Image>();
    }