Пример #1
0
    private void OnPostRender()
    {
        //Get the texture data.
        RenderTexture.active = rendTarget;
        rendTargetBuffer.ReadPixels(new Rect(0, 0, rendTarget.width, rendTarget.height), 0, 0);
        var colors = rendTargetBuffer.GetPixels32();

        //Convert to the right format for RKR.
        for (int y = 0; y < rendTarget.height; ++y)
        {
            int _y = rendTarget.height - y - 1;
            for (int x = 0; x < rendTarget.width; ++x)
            {
                int index  = x + (y * rendTarget.width),
                    _index = x + (_y * rendTarget.width);
                keyColorBuffer[index] = new RKRPlugin.KeyRGB(colors[_index]);
            }
        }

        RKRPlugin.rkrRenderToKeyboardSimple(keyColorBuffer);
    }