Пример #1
0
    void Start()
    {
        SpeedometerIUs = base.GetComponents <SpeedometerUI>();
        oEngine        = base.GetComponent <RGKCar_Engine>() as RGKCar_Engine;

        foreach (SpeedometerUI oSUI in SpeedometerIUs)
        {
            if (oSUI.ControlName == "Speed")
            {
                oSpeedoForSpeed = oSUI;
            }
            else if (oSUI.ControlName == "Turbo")
            {
                oSpeedoForTurbo = oSUI;
            }
            else if (oSUI.ControlName == "RPM")
            {
                oSpeedoForRPM = oSUI;
            }
            else if (oSUI.ControlName == "" || oSUI.ControlName == "ALL")
            {
                oSpeedoForAll = oSUI;
            }
        }
    }
Пример #2
0
    //UNCOMMENT FOR UNITYCAR
    //Drivetrain UnityCarDriveTrain = null;


    void Start()
    {
        //FIND THE SPEEDOMETER COMPONENT
        SpeedometerUIComponent = base.GetComponent <SpeedometerUI>();


        #region "RGKCAR SPEEDO CONNECTION"
        ////UNCOMMENT FOR RGKCAR
        RGKEngine = base.GetComponent <RGKCar_Engine>() as RGKCar_Engine;
        #endregion

        #region "UNITYCAR SPEEDO CONNECTION"
        ////UNCOMMENT FOR UNITYCAR
        //UnityCarDriveTrain = base.GetComponent<Drivetrain>() as Drivetrain;
        #endregion
    }
Пример #3
0
        // Initialize
        protected void Start()
        {
            CarSetup  = GetComponent(typeof(RGKCar_Setup)) as RGKCar_Setup;
            CarEngine = GetComponent(typeof(RGKCar_Engine)) as RGKCar_Engine;

            CarWheels = CarSetup.Wheels;



            this.brakeLightsTextures  = CarSetup.LightsData.BrakelightsLightObjects;
            this.headLightTextures    = CarSetup.LightsData.HeadlightsLightObjects;
            this.reverseLightTextures = CarSetup.LightsData.ReverseLightLightObjects;

            this.headLightsLightObjects   = CarSetup.LightsData.HeadlightsLights;
            this.brakeLightsLightObject   = CarSetup.LightsData.BrakelightsLights;
            this.reverseLightsLightObject = CarSetup.LightsData.ReverselightLights;

            isHeadlightsOn    = CarSetup.LightsData.LightsOn;
            headLightOldState = isHeadlightsOn;
        }