public static string GetHeroJobStr(RES_HERO_JOB jobType) { string str = string.Empty; CTextManager instance = Singleton <CTextManager> .GetInstance(); switch (jobType) { case RES_HERO_JOB.RES_HEROJOB_TANK: return(instance.GetText("Hero_Job_Tank")); case RES_HERO_JOB.RES_HEROJOB_SOLDIER: return(instance.GetText("Hero_Job_Soldier")); case RES_HERO_JOB.RES_HEROJOB_ASSASSIN: return(instance.GetText("Hero_Job_Assassin")); case RES_HERO_JOB.RES_HEROJOB_MASTER: return(instance.GetText("Hero_Job_Master")); case RES_HERO_JOB.RES_HEROJOB_ARCHER: return(instance.GetText("Hero_Job_Archer")); case RES_HERO_JOB.RES_HEROJOB_AID: return(instance.GetText("Hero_Job_Aid")); } return(str); }
public static string GetHeroJobStr(RES_HERO_JOB jobType) { string result = string.Empty; CTextManager instance = Singleton <CTextManager> .GetInstance(); switch (jobType) { case 1: result = instance.GetText("Hero_Job_Tank"); break; case 2: result = instance.GetText("Hero_Job_Soldier"); break; case 3: result = instance.GetText("Hero_Job_Assassin"); break; case 4: result = instance.GetText("Hero_Job_Master"); break; case 5: result = instance.GetText("Hero_Job_Archer"); break; case 6: result = instance.GetText("Hero_Job_Aid"); break; } return(result); }