public void NewEntry() { RE3DEntryNode node = new RE3DEntryNode { Name = "BoneNameHere", Effect = "EffectNameHere" }; _resource.AddChild(node); }
public void NewEntry() { RE3DEntryNode node = new RE3DEntryNode() { Name = "BoneNameHere", Effect = "EffectNameHere" }; _resource.AddChild(node); }