public void RegisterPlayer(RCC_CarControllerV3 playerVehicle, bool isControllable, bool engineState) { activePlayerVehicle = playerVehicle; activePlayerVehicle.SetCanControl(isControllable); activePlayerVehicle.SetEngine(engineState); if (activePlayerCamera) { activePlayerCamera.SetTarget(activePlayerVehicle.gameObject); } if (GameObject.FindObjectOfType <RCC_CustomizerExample> ()) { GameObject.FindObjectOfType <RCC_CustomizerExample> ().CheckUIs(); } }