private IEnumerator _GetQuizzes() { User currentUser = UserService.user; AlertsService.makeLoadingAlert("Recebendo quizzes"); WWW quizzesRequest = QuizzesService.GetQuizzes(currentUser._id); while (!quizzesRequest.isDone) { yield return(new WaitForSeconds(0.1f)); } AlertsService.removeLoadingAlert(); Debug.Log("Header: " + quizzesRequest.responseHeaders["STATUS"]); Debug.Log("Text: " + quizzesRequest.text); if (quizzesRequest.responseHeaders["STATUS"] == HTML.HTTP_200) { QuizzesService.UpdateQuizzes(quizzesRequest.text); CreateQuizzesCards(); } else { AlertsService.makeAlert("Falha na conexão", "Tente novamente mais tarde.", ""); yield return(new WaitForSeconds(3f)); LoadView("Activities"); } yield return(null); }
public QuizzesTests() { var options = new DbContextOptionsBuilder <ApplicationDbContext>() .UseInMemoryDatabase(Guid.NewGuid().ToString()).Options; var dbContext = new ApplicationDbContext(options); this.answerRepository = new EfDeletableEntityRepository <Answer>(dbContext); this.questionRepository = new EfDeletableEntityRepository <Question>(dbContext); this.categoryRepository = new EfDeletableEntityRepository <Category>(dbContext); this.quizRepository = new EfDeletableEntityRepository <Quiz>(dbContext); this.service = new QuizzesService(quizRepository, questionRepository, answerRepository); }
public static Server Configure(IServiceProvider container, IConfigurationRoot configuration) { var serverPort = Convert.ToInt32(configuration["RPC:ServerPort"]); var server = new Server { Services = { QuizzesService.BindService(container.GetRequiredService <QuizzesController>()), TopicsService.BindService(container.GetRequiredService <TopicsController>()) }, Ports = { new ServerPort("localhost", serverPort, ServerCredentials.Insecure) } }; return(server); }
private IEnumerator _SendResponse() { AlertsService.makeLoadingAlert("Enviando"); Quiz currentQuiz = QuizzesService.quiz; User currentUser = UserService.user; string answer = this.alternative; WWW responseRequest = QuizzesService.SendResponse(currentQuiz._id, currentUser._id, answer); while (!responseRequest.isDone) { yield return(new WaitForSeconds(0.1f)); } Debug.Log("Header: " + responseRequest.responseHeaders["STATUS"]); Debug.Log("Text: " + responseRequest.text); AlertsService.removeLoadingAlert(); if (responseRequest.responseHeaders["STATUS"] == HTML.HTTP_200) { string message; if (currentQuiz.HasCorrectAnswer()) { message = string.Format("Se você marcou a alternativa correta, será recompensado(a) com {0}s em breve!", ENV.POINT); } else { message = string.Format("Sua resposta será analisada o(a) recompensaremos com {0}s se a resposta for válida.", ENV.POINT); } AlertsService.makeAlert("Resposta enviada", message, ""); yield return(new WaitForSeconds(4f)); SceneManager.LoadScene("Quizzes"); yield return(null); } else { AlertsService.makeAlert("Falha na conexão", "Tente novamente mais tarde.", "Entendi"); SceneManager.LoadScene("Home"); } yield return(null); }
private IEnumerator _SearchQuiz() { if (!CheckFields()) { AlertsService.makeAlert("Por favor repita sua tarefa", "", "Entendi"); // AlertsService.makeAlert("Código inválido", "Digite um código secreto com pelo menos quatro caracteres para realizar a busca.", "Entendi"); yield break; } AlertsService.makeLoadingAlert("Buscando"); string secretCode = secretCodeField.text; User currentUser = UserService.user; WWW quizRequest = QuizzesService.SearchQuiz(currentUser._id, secretCode); while (!quizRequest.isDone) { yield return(new WaitForSeconds(0.1f)); } AlertsService.removeLoadingAlert(); Debug.Log("Header: " + quizRequest.responseHeaders["STATUS"]); Debug.Log("Text: " + quizRequest.text); if (quizRequest.responseHeaders["STATUS"] == HTML.HTTP_200) { QuizzesService.UpdateQuiz(quizRequest.text); LoadView("Quiz"); } else { AlertsService.makeAlert("Não encontrado", "Não encontramos nenhum quiz com esse código secreto. Por favor, verifique o código e tente novamente.", "OK"); } yield return(null); }
public QuizzesController(QuizzesService quizzesService, StatisticsService statisticsService, SolvingQuizzesService solvingQuizzesService) { _quizzesService = quizzesService; _statisticsService = statisticsService; _solvingQuizzesService = solvingQuizzesService; }
public void OpenQuiz() { QuizzesService.UpdateQuiz(quiz); SceneManager.LoadScene("Quiz"); }