public void selectAnswer() { if (selectedAnswer == this || !EventQuizz.quizzHasStarted) { return; } if (selectedAnswer != null) { selectedAnswer.gameObject.GetComponent <QuizzPillar>().unSelectAnswer(); } selectedAnswer = this; GetComponent <MeshRenderer>().material = selected; }
public void unSelectAnswer() { GetComponent <MeshRenderer>().material = unSelected; selectedAnswer = null; }