//GameOver is called when the player reaches 0 food points public void GameOver() { //Set levelText to display number of levels passed and game over message levelText.text = "Game over"; //Enable black background image gameObject. levelImage.SetActive(true); //Disable this GameManager. enabled = false; QuizzManager.waitChangeScene(3, "Menu"); }
public void GenerateQuizz(QuizzAddViewModel model) { var quizzManager = new QuizzManager(); quizzManager.Create(model); }