// DEPRECATED METHOD - NO LONGER USED // ONLY HERE IN CASE I CHANGE MY MIND :) // // Recieves the current user's quiz scores from Client2UIController. // Uses the scores to find the first score with the highest value, // then uses that as a result (unless the user manually picks a // different shoe). /*public override void SendScores(int[] scores) * { * QuizAttributeType currentMax = QuizAttributeType.None; * int max = 0; * for(int i = 0; i < scores.Length; i++) * { * if(scores[i] > max) * { * max = scores[i]; * currentMax = (QuizAttributeType)i; * } * } * * HandleQuizResult(currentMax); * }*/ // Called by SendScores() & ButtonPickSpecificShoe() // Takes in a quiz result and makes that the user's result! // private void HandleQuizResult(QuizAttributeType resultIn) { quizResult = resultIn; string resultString = GetShoeName() + "!"; resultText.text = resultString; }
public QuizAtribute(QuizAttributeType typeIn, int weightIn) { type = typeIn; weight = weightIn; }