Пример #1
0
 void Awake()
 {
     FadeImg.rectTransform.localScale = new Vector2(Screen.width, Screen.height);
     tc = GameObject.Find("GameManager").GetComponent <TextBoxController>();
     pc = GameObject.Find("Player").GetComponent <PlayerController>();
     qm = GameObject.Find("GameManager").GetComponent <QuitManager>();
 }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        _mgr                    = new QuitManager(WaitTime);
        _mgr.onBeginQuit       += Task0;
        _mgr.onBeginQuit       += Task1;
        _mgr.onWillFinallyQuit += OnQuit;
        _mgr.SetQuitFunc(QuitFunc);

        _log            = new SimpleLog(".", "log");
        _log.logEnabled = true;
        _log.StampType  = StampType;
        _log.StackDepth = 5;
    }