static void Main(string[] args) { Console.WriteLine("Starting client."); QuicClient client = new QuicClient(); Console.WriteLine("Connecting to server."); QuicConnection connection = client.Connect("127.0.0.1", 11000); // Connect to peer (Server) Console.WriteLine("Connected"); QuicStream stream = connection.CreateStream(QuickNet.Utilities.StreamType.ClientBidirectional); // Create a data stream Console.WriteLine("Create stream with id: " + stream.StreamId.IntegerValue.ToString()); Console.WriteLine("Send 'Hello From Client!'"); stream.Send(Encoding.UTF8.GetBytes("Hello from Client!")); // Send Data Console.WriteLine("Waiting for message from the server"); try { byte[] data = stream.Receive(); // Receive from server Console.WriteLine("Received: " + Encoding.UTF8.GetString(data)); } catch (Exception e) { Console.WriteLine(e.Message); } Console.ReadKey(); }
static void Main(string[] args) { Console.ReadKey(); QuicClient qClient = new QuicClient(); QuicConnection qConnection = qClient.Connect("127.0.0.1", 11000); QuicStream qStream = qConnection.CreateStream(QuickNet.Utilities.StreamType.ClientBidirectional); Console.ReadKey(); qStream.Send(Encoding.UTF8.GetBytes("Hello from Client!")); Console.WriteLine(qStream.Receive().ToString()); }
static void Main(string[] args) { Console.WriteLine("Client"); QuicClient client = new QuicClient(); QuicConnection connection = client.Connect("127.0.0.1", 18000); // Connect to peer (Server) // Create a Bidirectional data stream QuicStream stream = connection.CreateStream(QuickNet.Utilities.StreamType.ClientBidirectional); // Send Data var message = Console.ReadLine(); stream.Send(Encoding.UTF8.GetBytes(message)); // Receive from server (Blocks) byte[] data = stream.Receive(); Console.ReadKey(); }
static void Main(string[] args) { QuicClient client = new QuicClient(); // Connect to peer (Server) QuicConnection connection = client.Connect("127.0.0.1", 11000); // Create a data stream QuicStream stream = connection.CreateStream(QuickNet.Utilities.StreamType.ClientBidirectional); // Send Data stream.Send(Encoding.UTF8.GetBytes("Hello from Client!")); // Wait reponse back from the server byte[] data = stream.Receive(); Console.WriteLine(Encoding.UTF8.GetString(data)); Console.ReadKey(); }
public Req send_on_quic_protocol(string content,int port) { Req request = new Req(); int ms = 0; int byteNumber = -1; request.Content = content; //Console.WriteLine("Starting client."); QuicClient client = new QuicClient(); request.timeSended = DateTime.Now.ToLocalTime(); QuicConnection connection = client.Connect("127.0.0.1", port); // Connect to peer (Server) QuicStream stream_quic = connection.CreateStream(QuickNet.Utilities.StreamType.ClientBidirectional); // Create a data stream byte[] messageBytes = null; string aaa = JsonConvert.SerializeObject(request); messageBytes = System.Text.Encoding.UTF8.GetBytes(aaa); //Console.WriteLine("Send 'Hello From Client!'"); stream_quic.Send(messageBytes); // Send Data //Console.WriteLine("Waiting for message from the server"); try { byte[] data = stream_quic.Receive(); byteNumber = data.Length; DateTime timeRecieved = DateTime.Now.ToLocalTime(); string message = cleanMessage(data); // Receive from server Req request_back = JsonConvert.DeserializeObject<Req>(message); // Deserialize request.timeRecieved = timeRecieved; TimeSpan span = request_back.timeRecieved - request_back.timeSended; request.number_of_bytes = data.Length; //request_back.timeRecieved.mili ms = (int)span.TotalMilliseconds; request.totalTime = ms; } catch (Exception e) { Console.WriteLine(e.Message); } return request; }