Пример #1
0
    /// <summary>
    /// Displays the passed in Question and sets Qestion.
    /// </summary>
    /// <param name="question">The Question to display.</param>
    public void SetQuestion(Questionnaire.Question question)
    {
        Question             = question;
        QuestionDisplay.text = Question.QuestionText;
        switch (Question.QuestionType)
        {
        case Questionnaire.QuestionType.Response:
            ResponseDisplay.Display.SetActive(true);
            YesNoDisplay.Display.SetActive(false);
            ScaleDisplay.Display.SetActive(false);
            break;

        case Questionnaire.QuestionType.YesNo:
            ResponseDisplay.Display.SetActive(false);
            YesNoDisplay.Display.SetActive(true);
            ScaleDisplay.Display.SetActive(false);
            break;

        case Questionnaire.QuestionType.Scale:
            ResponseDisplay.Display.SetActive(false);
            YesNoDisplay.Display.SetActive(false);
            ScaleDisplay.Display.SetActive(false);
            break;
        }

        Background = GetComponent <Image> ();
    }
Пример #2
0
    /// <summary>
    /// Adds a QuestionDesignUI based on the passed in Question.
    /// </summary>
    /// <param name="question">The Question to add.</param>
    public void AddQuestion(Questionnaire.Question question)
    {
        QuestionDesignUI ui = GameObject.Instantiate <QuestionDesignUI> (QuestionDesignUIPrefab);

        ui.InitializeUI(this, question);
        ui.GetComponent <RectTransform> ().SetParent(QuestionDisplayLayout.transform, false);
    }
Пример #3
0
 /// <summary>
 /// Returns the Question setup as displayed by this UI.
 /// </summary>
 /// <returns>A Question object.</returns>
 public Questionnaire.Question GetQuestion()
 {
     Questionnaire.Question question = new Questionnaire.Question
     {
         QuestionText   = QuestionInput.text,
         QuestionType   = (Questionnaire.QuestionType)QuestionType.value,
         AnswerRequired = RequiredAnswer.isOn
     };
     return(question);
 }
Пример #4
0
 /// <summary>
 /// Sets the question UI to display the passed in question.
 /// </summary>
 /// <param name="question">The question to display.</param>
 public void SetQuestion(Questionnaire.Question question)
 {
     QuestionType.value  = (int)question.QuestionType;
     QuestionInput.text  = question.QuestionText;
     RequiredAnswer.isOn = question.AnswerRequired;
 }
Пример #5
0
 /// <summary>
 /// Sets up the UI with a Question and the QuestionnaireDesignUI parent.
 /// </summary>
 /// <param name="parent">The QuestionnaireDesignUI displaying this UI.</param>
 /// <param name="question">The Question to display.</param>
 public void InitializeUI(QuestionnaireDesignUI parent, Questionnaire.Question question)
 {
     RemoveQuestionButton.onClick.AddListener(delegate { parent.RemoveQuestion(this); });
     SetQuestion(question);
 }