void Start() { allTexts = GetComponentsInChildren <TextMesh>(); questionDropper = FindObjectOfType <QuestionDropper>(); questionDropper.OnGameOver += () => { IsLoan = true; FreezeInputTime = 3; moneyInput.text = ""; }; moneyInput = transform.Find("Input").GetComponent <TextMesh>(); moneyInput.text = ""; underscore = transform.Find("_").GetComponent <TextMesh>(); underscoreInitialX = underscore.transform.position.x; }
void Start() { questionDropper = FindObjectOfType <QuestionDropper>(); }