public void generateQuestion(string type, int level) { if (!generating) { string ans_correct = player.GetComponent <Player>().getCorrect(); _questionData.type = type; _questionData.level = level; StartCoroutine(Download(_questionData.type, _questionData.level, ans_correct, result => { _questionData = result; Debug.Log(_questionData.Stringify()); })); } }
public void generateQuestion(string type, string level) { if (!generating) { string ans = player.GetComponent <Player>().getAnswered(); Debug.Log(ans); _questionData.type = type; _questionData.level = level; StartCoroutine(Download(_questionData.type, _questionData.level, ans, result => { _questionData = result; GetComponent <ChoiceScript>().changed = true; Debug.Log(_questionData.Stringify()); })); } }