public void Remove(QuestionBoardEvent questionBoardEvent, UnityAction call)
 {
     _questionBoardEventsManager.Remove(questionBoardEvent, call);
 }
 public void Invoke(QuestionBoardEvent questionBoardEvent)
 {
     _questionBoardEventsManager.Invoke(questionBoardEvent);
 }
 public void On(QuestionBoardEvent questionBoardEvent, UnityAction call)
 {
     _questionBoardEventsManager.On(questionBoardEvent, call);
 }