public void Remove(QuestionBoardEvent questionBoardEvent, UnityAction call) { _questionBoardEventsManager.Remove(questionBoardEvent, call); }
public void Invoke(QuestionBoardEvent questionBoardEvent) { _questionBoardEventsManager.Invoke(questionBoardEvent); }
public void On(QuestionBoardEvent questionBoardEvent, UnityAction call) { _questionBoardEventsManager.On(questionBoardEvent, call); }