// Initial values
    public static void Init(QuestProgressData[] questProgress, List <int> activeQuests)
    {
        aQuestProgress = questProgress;
        liActiveQuests = activeQuests;

        for (int i = 0; i < aQuestProgress.Length; i++)
        {
            for (int j = 0; j < activeQuests.Count; j++)
            {
                if (i == activeQuests[j])
                {
                    QuestManager.CalculateQuestProgress(i);
                    continue;
                }
            }
        }
    }