Пример #1
0
    public void AddTab(string _title, QuestDetailModel.TabType _type)
    {
        int _index = TabList.Count;

        var model = new QuestDetailTabModel((uint)_index);

        model.OnShowedNext += () =>
        {
            if (_index + 1 >= m_tabs.Count)
            {
                return;
            }

            m_tabs[_index + 1].Appear();
        };

        QuestDetailTabContext newTab = new QuestDetailTabContext(model);

        newTab.TitleOn       = string.Format(GameTextUtil.GetText("stmina_bahutext"), _title);
        newTab.TitleOff      = _title;
        newTab.m_Type        = _type;
        newTab.m_Index       = _index;
        newTab.DidSelectTab += OnSelectTab;
        if (_index == tabIndex)
        {
            newTab.IsSelected = true;
        }
        else
        {
            newTab.IsSelected = false;
        }
        TabList.Add(newTab);
        tabMax = TabList.Count;

        m_tabs.Add(model);
    }
Пример #2
0
 public QuestDetailTabContext(QuestDetailTabModel model)
 {
     m_model = model;
 }