public void SetState(bool b, bool v) { if (b) { _state = v ? QbitState.X1 : QbitState.X0; } else { _state = v ? QbitState.Z1 : QbitState.Z0; } }
public void AddScore(QbitState state) { switch (state) { case QbitState.X0: _x0++; break; case QbitState.X1: _x1++; break; case QbitState.Z0: _z0++; break; case QbitState.Z1: _z1++; break; } SetupScore(); }