public void Stop() { lock (lockObject) { PvtTimer timer = GetTimer(); timer.Dispose(); _timer = null; Enabled = false; } }
private bool disposedValue = false; // To detect redundant calls protected virtual void Dispose(bool disposing) { lock (lockObject) { if (!disposedValue) { if (disposing) { // TODO: dispose managed state (managed objects). if (_timer != null) { _timer.Dispose(); } } disposedValue = true; } } }