Пример #1
0
 void Start()
 {
     PuzzletManager.RegisterReceiver(this);
     PuzzletConnection.StartScanning();
     musicSpeed  = 4;
     lowNotes    = true;
     mediumNotes = true;
     highNotes   = true;
 }
Пример #2
0
    void Awake()
    {
        //make it a singleton
        if (instance != null)
        {
            Destroy(gameObject);
            return;
        }
        instance = this;

        InterpretBlocks();
    }
Пример #3
0
 void Start()
 {
     PuzzletManager.RegisterReceiver(this);
 }