Пример #1
0
    private void DebugClicked(ClickEvent ev)
    {
        FFB.Instance.Model.HomeCoach = new Coach()
        {
            Name   = "Foo",
            IsHome = true
        };

        FFB.Instance.Model.AwayCoach = new Coach()
        {
            Name   = "Bar",
            IsHome = false
        };


        ev.StopPropagation();
        var pos = new Fumbbl.Model.Types.Position();

        pos.IconURL     = "i/585610";
        pos.PortraitURL = "i/318621";
        Player p = new Player();

        p.Position    = pos;
        p.Id          = "Debug Player " + UnityEngine.Random.Range(1, 1000);
        p.Coordinate  = new Coordinate(UnityEngine.Random.Range(1, 25), UnityEngine.Random.Range(1, 14));
        p.PlayerState = PlayerState.Get(UnityEngine.Random.Range(1, 5));
        FFB.Instance.Model.Add(p);

        var trackNumber = new TrackNumber()
        {
            Coordinate = new Coordinate(UnityEngine.Random.Range(1, 25), UnityEngine.Random.Range(1, 14)),
            Number     = UnityEngine.Random.Range(1, 10)
        };

        FFB.Instance.Model.Add(trackNumber);

        var pushbackSquare = new PushbackSquare()
        {
            Coordinate = new Coordinate(UnityEngine.Random.Range(1, 25), UnityEngine.Random.Range(1, 14)),
            Direction  = "West"
        };

        FFB.Instance.Model.Add(pushbackSquare);

        FFB.Instance.Model.ActingPlayer.PlayerId = p.Id;

        for (int i = 0; i < 20; i++)
        {
            FFB.Instance.AddReport(RawString.Create($"<b>* * * Test message {i} * * *</b>"));
            FFB.Instance.AddChatEntry(i % 2 == 0 ? "Foo" : "Bar", $"Test Chat message {i} - long line to force line wrapping to happen... Blah blah blah.");
        }
    }
Пример #2
0
        internal void Add(PushbackSquare square)
        {
            int key = square.coordinate[0] * 100 + square.coordinate[1];

            if (!PushbackSquares.ContainsKey(key))
            {
                PushbackSquares.Add(key, new View.PushbackSquare(square));
            }
            else
            {
                PushbackSquares[key].Refresh(new View.PushbackSquare(square));
            }
        }
Пример #3
0
        internal void RemovePushbackSquare(PushbackSquare square)
        {
            int key = square.coordinate[0] * 100 + square.coordinate[1];

            PushbackSquares.Remove(key);
        }