Пример #1
0
 void OnControllerColliderHit(ControllerColliderHit other)
 {
     if (other.gameObject.tag == "PushObject")
     {
         stone    = other.gameObject.GetComponent <PushStone>();
         stoneHit = other;
         flagMove = 0;
         flagPush = 1;
     }
     else if (other.gameObject.tag == "Ladder" && z != 0)
     {
         transform.position = new Vector3(transform.position.x, transform.position.y, other.transform.position.z);
         transform.LookAt(transform.position + other.transform.right);
         flagClimbLadder = 1;
     }
 }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     botRef = GetComponentInParent <PushStone>();
     cont   = 0;
 }