public void OnFailure(PushServerException e) { rwlock.AcquireReaderLock(lockt); try { foreach (ILightstreamerListener listener in listeners) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Server failure" + e.ToString()); } } finally { rwlock.ReleaseReaderLock(); } }
public void OnDataError(PushServerException e) { rwlock.AcquireReaderLock(lockt); try { foreach (ILightstreamerListener listener in listeners) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Data error"); } } finally { rwlock.ReleaseReaderLock(); } }
public void OnDataError(PushServerException e) { //Console.WriteLine("data error"); //Console.WriteLine(e); }
public void OnDataError(PushServerException e) { Console.WriteLine($"OnDataError << Push DataError: {e.Message}"); }
public virtual void OnDataError(PushServerException e) { }
public void OnDataError(PushServerException e) { Console.WriteLine("data error"); Console.WriteLine(e); }
void IConnectionListener.OnDataError(PushServerException e) { Debug.Log("4.............."); }
void IConnectionListener.OnDataError(PushServerException e) { OnStatusUpdate(_phase, ConnectionStatus.Error, "Data error"); }
public override void OnFailure(PushServerException e) { Log.Instance.WriteEntry("Failure: " + e.ToString(), EventLogEntryType.Error); base.OnFailure(e); }
public override void OnDataError(PushServerException e) { Log.Instance.WriteEntry("Data error: " + e.ToString(), EventLogEntryType.Error); base.OnDataError(e); }
public void OnFailure(PushServerException e) { this.onDisconnection("Server failure"); }
public void OnDataError(PushServerException e) { this.slClient.StatusChanged(this.phase, VOID, "Data error"); }
public void OnFailure(PushServerException e) { Console.WriteLine($"OnFailure << Push Failure: {e.Message}"); }
public void OnDataError(PushServerException e) { this.page.StatusChanged(this.phase, "Data error: " + e.Message, null); }
void IConnectionListener.OnFailure(PushServerException e) { Debug.Log("6.............."); }
public void OnFailure(PushServerException e) { this.onDisconnection("Server failure: " + e.Message); }
public void OnFailure(PushServerException e) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Server failure"); }
void IConnectionListener.OnFailure(PushServerException e) { OnStatusUpdate(_phase, ConnectionStatus.Disconnected, "Server failure" + e); _reconnect = true; }
public void OnDataError(PushServerException e) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Data error"); }
public virtual void OnFailure(PushServerException e) { }
public void OnDataError(PushServerException e) { throw new NotImplementedException(); }
public void OnFailure(PushServerException e) { Console.WriteLine("server failure"); Console.WriteLine(e); }
public void OnFailure(PushServerException e) { //throw new NotImplementedException(); }
public void OnFailure(PushServerException e) { //Console.WriteLine("server failure"); //Console.WriteLine(e); }
public void OnFailure(PushServerException e) { listener.OnStatusChange(phase, LightstreamerConnectionHandler.DISCONNECTED, "Server failure" + e.ToString()); reconnect = true; }