Пример #1
0
 public void GetFreeStarterPuppet()
 {
     if (!HasAnyValidPuppets)
     {
         AddPuppet(Puppet.GetStarter());
     }
     else
     {
         throw new Exception("Can't get another starter ");
     }
 }
Пример #2
0
 public void StartEncounter (EncounterType e)
 {
     var tempParty = new Puppet[] { Puppet.GetStarter(), Puppet.GetStarter(), Puppet.GetStarter(), Puppet.GetStarter() };
     foreach (var p in tempParty) p.Live((_) => { });
     current = new Battle(e, tempParty);
     current.OnPuppetDies += (s, b) => { PuppetDies(b.Puppets); };
     current.OnEnemyDies += (s, b) => { EnemyDies(); };
     current.OnRelics += (s, b) => { GotRelics(b.Relics); };
     current.OnRetreated += (s, b) => { Retreated(); };
     current.OnNextRound += (s, b) => { BetweenRounds(); };
     current.OnBattleLost += (s, b) => { Lost(); };
     BetweenRounds();
 }