Пример #1
0
    private void OnPumpInit(EntityUid uid, PumpBarrelComponent component, ComponentInit args)
    {
        component.AmmoContainer =
            uid.EnsureContainer <Container>($"{component.GetType()}-ammo-container", out var existing);

        if (existing)
        {
            foreach (var entity in component.AmmoContainer.ContainedEntities)
            {
                component.SpawnedAmmo.Push(entity);
                component.UnspawnedCount--;
            }
        }

        component.ChamberContainer =
            uid.EnsureContainer <ContainerSlot>($"{component.GetType()}-chamber-container", out existing);

        if (existing)
        {
            component.UnspawnedCount--;
        }

        if (TryComp(uid, out AppearanceComponent? appearanceComponent))
        {
            appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true);
        }

        component.Dirty(EntityManager);
        UpdatePumpAppearance(component);
    }
Пример #2
0
    private void CyclePump(PumpBarrelComponent component, bool manual = false)
    {
        if (component.ChamberContainer.ContainedEntity is { Valid: true } chamberedEntity)
        {
            component.ChamberContainer.Remove(chamberedEntity);
            var ammoComponent = EntityManager.GetComponent <AmmoComponent>(chamberedEntity);
            if (!ammoComponent.Caseless)
            {
                EjectCasing(chamberedEntity);
            }
        }

        if (component.SpawnedAmmo.TryPop(out var next))
        {
            component.AmmoContainer.Remove(next);
            component.ChamberContainer.Insert(next);
        }

        if (component.UnspawnedCount > 0)
        {
            component.UnspawnedCount--;
            var ammoEntity = EntityManager.SpawnEntity(component.FillPrototype, Transform(component.Owner).Coordinates);
            component.ChamberContainer.Insert(ammoEntity);
        }

        if (manual)
        {
            SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundCycle.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
        }

        component.Dirty(EntityManager);
        UpdatePumpAppearance(component);
    }
Пример #3
0
    public bool TryInsertBullet(PumpBarrelComponent component, InteractUsingEvent args)
    {
        if (!TryComp(args.Used, out AmmoComponent? ammoComponent))
        {
            return(false);
        }

        if (ammoComponent.Caliber != component.Caliber)
        {
            _popup.PopupEntity(Loc.GetString("pump-barrel-component-try-insert-bullet-wrong-caliber"), component.Owner, Filter.Entities(args.User));
            return(false);
        }

        if (component.AmmoContainer.ContainedEntities.Count < component.Capacity - 1)
        {
            component.AmmoContainer.Insert(args.Used);
            component.SpawnedAmmo.Push(args.Used);
            component.Dirty(EntityManager);
            UpdatePumpAppearance(component);
            SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundInsert.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
            return(true);
        }

        _popup.PopupEntity(Loc.GetString("pump-barrel-component-try-insert-bullet-no-room"), component.Owner, Filter.Entities(args.User));

        return(false);
    }
Пример #4
0
    public EntityUid?TakeProjectile(PumpBarrelComponent component, EntityCoordinates spawnAt)
    {
        if (!component.ManualCycle)
        {
            CyclePump(component);
        }
        else
        {
            component.Dirty(EntityManager);
        }

        if (component.ChamberContainer.ContainedEntity is not {
            Valid: true
        } chamberEntity)
        {
            return(null);
        }

        var ammoComponent = EntityManager.GetComponentOrNull <AmmoComponent>(chamberEntity);

        return(ammoComponent == null ? null : TakeBullet(ammoComponent, spawnAt));
    }