void Start() { camaraPrincipal = GameObject.Find("Main Camera").GetComponent <CamaraController>(); sonidos = GameObject.Find("Main Camera").GetComponent <SonidosJuego>(); puerta = GameObject.Find("Puerta").GetComponent <PuertaController>(); elegirDestino(); }
// Start is called before the first frame update void Start() { puerta = GameObject.Find("Puerta").GetComponent <PuertaController>(); chapa = GameObject.Find("Chapa").GetComponent <ChapaController>(); chajah = GameObject.Find("Chajah").GetComponent <ChajahController>(); transicion.SetActive(true); cargarPartida(); prepararPartida(); chajah.establecerNoche(numeroNoche); StartCoroutine(contarTiempo()); }