public PublicRootActor() { SupervisionStrategy = new PublicRootActorSupervisionStrategy(); Supervisor = SelfAs <ISupervisor>(); Stage.World.SetDefaultParent(this); Stage.World.SetPublicRoot(SelfAs <IStoppable>()); }
public PublicRootActor() { SupervisionStrategy = new PublicRootActorSupervisionStrategy(); Supervisor = SelfAs <ISupervisor>(); }