public static void Continue() { if (State == PtcState.Enabled) { State = PtcState.Continuing; } }
public static void Close() { if (State == PtcState.Enabled || State == PtcState.Continuing) { State = PtcState.Closing; } }
internal static void Disable() { State = PtcState.Disabled; }
private static void Enable() { State = PtcState.Enabled; }