public override void Read(byte[] packet) { ProtocolReader reader = new ProtocolReader(packet); this.Name = reader.ReadString(); this.ObjectId = reader.ReadInt32(); this.ObjectType = reader.ReadInt16(); this.Texture1Id = reader.ReadInt32(); this.Texture2Id = reader.ReadInt32(); this.NumStars = reader.ReadInt32(); this.Recipient = reader.ReadString(); this.Text = reader.ReadString(); this.CleanText = reader.ReadString(); }
public override void Read(byte[] packet) { ProtocolReader reader = new ProtocolReader(packet); this.ErrorId = reader.ReadInt32(); this.ErrorDescription = reader.ReadString(); }
public override void Read(byte[] packet) { ProtocolReader reader = new ProtocolReader(packet); this.ObjectId = reader.ReadInt32(); this.Text = reader.ReadString(); }
public override void Read(byte[] packet) { ProtocolReader reader = new ProtocolReader(packet); this.Width = reader.ReadInt32(); this.Height = reader.ReadInt32(); this.Name = reader.ReadString(); this.FP = reader.ReadUInt32(); this.Background = reader.ReadInt32(); this.AllowPlayerTeleport = reader.ReadBool(); this.ShowDisplays = reader.ReadBool(); this.ExtraXml = reader.ReadVector <string>(new ReadItemDelegate(reader.ReadLongString)); }
public override void Read(byte[] packet) { ProtocolReader reader = new ProtocolReader(packet); this.Width = reader.ReadInt32(); this.Height = reader.ReadInt32(); this.Name = reader.ReadString(); this.FP = reader.ReadUInt32(); this.Background = reader.ReadInt32(); this.AllowPlayerTeleport = reader.ReadBool(); this.ShowDisplays = reader.ReadBool(); this.ExtraXml = reader.ReadVector<string>(new ReadItemDelegate(reader.ReadLongString)); }