Пример #1
0
 static login()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.login.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.login.response> (tag);
 }
Пример #2
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 static getfightround()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.getfightround.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.getfightround.response> (tag);
 }
Пример #3
0
 static getplayerinfo()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.getplayerinfo.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.getplayerinfo.response> (tag);
 }
Пример #4
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 static createplayer()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.createplayer.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.createplayer.response> (tag);
 }
Пример #5
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 static createaccount()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.createaccount.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.createaccount.response> (tag);
 }
Пример #6
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 static changescene()
 {
     ProtocolFunctionDictionary.SetRequest <protoType.changescene.request> (tag);
     ProtocolFunctionDictionary.SetResponse <protoType.changescene.response> (tag);
 }
Пример #7
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 static sysmessage()
 {
     ProtocolFunctionDictionary.SetRequest <protoserverType.sysmessage.request> (tag);
 }
Пример #8
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 static drop()
 {
     ProtocolFunctionDictionary.SetRequest <protoserverType.drop.request> (tag);
 }