private void receiveServerKeepAlive(Packet packet) { Protocol.KeepAlive payload = Protocol.KeepAlive.Deserialize(new ByteReader(packet.Payload)); Send( new Packet( Protocol.EPacket.KeepAlive, new Protocol.KeepAlive(payload.m_iKeepAliveID).Serialize())); }
private void receiveClientKeepAlive(Packet packet) { Protocol.KeepAlive payload = Protocol.KeepAlive.Deserialize(new ByteReader(packet.Payload)); }