Пример #1
0
        public void postChat(MessageChannel channel, string content)
        {
            // 向服务器请求的代码
            if (channel == MessageChannel.ChannelPrivate ||
                channel == MessageChannel.ChannelWorld ||
                channel == MessageChannel.ChannelGuild)
            {
                Protocol.C2SChatMessageReq chatRequest = new Protocol.C2SChatMessageReq();
                chatRequest.chat_type = (int)channel;
                if (channel == MessageChannel.ChannelPrivate)
                {
                    chatRequest.chat_target_guid = 439715978;   // > Debug
                }

                chatRequest.chat_content = Encoding.UTF8.GetBytes(content);
                NetworkEvent.sendPacket <Protocol.C2SChatMessageReq>(chatRequest);
            }
            else
            {
                writeLine(MessageChannel.ChannelSystem, "错误", SystemUid, "信息“" + content + "”发送失败!");
            }
        }
Пример #2
0
        public void postChat(MessageChannel channel,string content)
        {
            // 向服务器请求的代码
            if (channel == MessageChannel.ChannelPrivate ||
                channel == MessageChannel.ChannelWorld ||
                channel == MessageChannel.ChannelGuild)
            {
                Protocol.C2SChatMessageReq chatRequest = new Protocol.C2SChatMessageReq();
                chatRequest.chat_type = (int)channel;
                if (channel == MessageChannel.ChannelPrivate)
                {
                    chatRequest.chat_target_guid = 439715978;   // > Debug
                }

                chatRequest.chat_content = Encoding.UTF8.GetBytes(content);
                NetworkEvent.sendPacket<Protocol.C2SChatMessageReq>(chatRequest);
            }
            else
            {
                writeLine(MessageChannel.ChannelSystem, "错误", SystemUid, "信息“" + content + "”发送失败!" );
            }
        }