void ReleaseDesignerOutlets()
        {
            if (PropertyName != null)
            {
                PropertyName.Dispose();
                PropertyName = null;
            }

            if (PropertyType != null)
            {
                PropertyType.Dispose();
                PropertyType = null;
            }

            if (PropertyUsage != null)
            {
                PropertyUsage.Dispose();
                PropertyUsage = null;
            }

            if (ValueFromScriptCheckbox != null)
            {
                ValueFromScriptCheckbox.Dispose();
                ValueFromScriptCheckbox = null;
            }
        }