Пример #1
0
        private static object DeserializeWithoutHeader(BinaryReader reader, Type type)
        {
            var propertyMap = PropertyMap.Create(type);
            var obj         = Activator.CreateInstance(type);

            while (true)
            {
                var propertyName = propertyMap.DeserializePropertyName(reader);

                if (propertyName == null)
                {
                    break;
                }

                var property = type.GetProperty(propertyName);

                if (property != null)
                {
                    property.SetValue(obj, DeserializePropertyValue(reader, property.PropertyType, property.GetValue(obj)));
                }
                else // possibly a field
                {
                    var field = type.GetField(propertyName);

                    field.SetValue(obj, DeserializePropertyValue(reader, field.FieldType, field.GetValue(obj)));
                }
            }

            return(obj);
        }
Пример #2
0
        private static void SerializeWithoutHeader(BinaryWriter writer, IState state, bool full)
        {
            if (!full && !state.Dirty)
            {
                SerializePropertyValue(writer, (byte)0, false);
                return;
            }

            PropertyMap propertyMap;

            if (propertyMapCache.ContainsKey(state.GetType()))
            {
                propertyMap = propertyMapCache[state.GetType()];
            }
            else
            {
                propertyMap = PropertyMap.Create(state.GetType());
                propertyMapCache.Add(state.GetType(), propertyMap);
            }

            var properties = GetSerializableProperties(state, !full);

            foreach (var property in properties)
            {
                propertyMap.SerializePropertyName(writer, property.Key);
                object propertyValue;
                Type   propertyType;

                if (state is IVirtualDataProvider vdp)
                {
                    // If the property has changed we store 'true' otherwise 'false'.
                    writer.Write(vdp.ChangedVirtualDataMembers.Contains(property.Key));
                }

                if (property.Value) // real property
                {
                    var propertyInfo = state.GetType().GetProperty(property.Key, propertyFlags);
                    propertyValue = propertyInfo.GetValue(state);
                    propertyType  = propertyInfo.PropertyType;
                }
                else // field
                {
                    var fieldInfo = state.GetType().GetField(property.Key, propertyFlags);
                    propertyValue = fieldInfo.GetValue(state);
                    propertyType  = fieldInfo.FieldType;
                }

                if (propertyValue == null)
                {
                    SerializePropertyNullValue(writer, propertyType);
                }
                else
                {
                    SerializePropertyValue(writer, propertyValue, full);
                }
            }

            // end of state data marker
            SerializePropertyValue(writer, (byte)0, false);
        }
Пример #3
0
        private static void DeserializeWithoutHeaderInto(object targetObject, BinaryReader reader)
        {
            var         type = targetObject.GetType();
            PropertyMap propertyMap;

            if (propertyMapCache.ContainsKey(type))
            {
                propertyMap = propertyMapCache[type];
            }
            else
            {
                propertyMap = PropertyMap.Create(type);
                propertyMapCache.Add(type, propertyMap);
            }

            while (true)
            {
                var propertyName = propertyMap.DeserializePropertyName(reader);

                if (propertyName == null)
                {
                    break;
                }

                // We perform a reset (set value to null) when a virtual data provider
                // notifies about a virtual type change.
                bool reset    = targetObject is IVirtualDataProvider vdp && reader.ReadBoolean();
                var  property = type.GetProperty(propertyName, propertyFlags);

                if (property != null)
                {
                    if (reset)
                    {
                        property.SetValue(targetObject, null);
                    }

                    DeserializePropertyValueInto(targetObject, reader, property);
                }
                else // possibly a field
                {
                    var field = type.GetField(propertyName, propertyFlags);
                    var value = reset ? null : field.GetValue(targetObject);

                    if (value == null && customTypeCreators.ContainsKey(field.FieldType))
                    {
                        value = customTypeCreators[field.FieldType]?.Invoke(targetObject);
                    }

                    // The serf state data needs some special care.
                    if (value is Serf.StateData serfStateData)
                    {
                        serfStateData.Update();
                    }

                    field.SetValue(targetObject, DeserializePropertyValue(reader, field.FieldType, value));
                }
            }
        }
Пример #4
0
        private static void SerializeWithoutHeader(BinaryWriter writer, State state, bool full)
        {
            if (!full && !state.Dirty)
            {
                SerializePropertyValue(writer, 0, false);
                return;
            }

            var propertyMap = PropertyMap.Create(state.GetType());
            var properties  = GetSerializableProperties(state, !full);

            foreach (var property in properties)
            {
                propertyMap.SerializePropertyName(writer, property.Key);
                object propertyValue;
                Type   propertyType;

                if (property.Value) // real property
                {
                    var propertyInfo = state.GetType().GetProperty(property.Key);
                    propertyValue = propertyInfo.GetValue(state);
                    propertyType  = propertyInfo.PropertyType;
                }
                else // field
                {
                    var fieldInfo = state.GetType().GetField(property.Key);
                    propertyValue = fieldInfo.GetValue(state);
                    propertyType  = fieldInfo.FieldType;
                }

                if (propertyValue == null)
                {
                    SerializePropertyNullValue(writer, propertyType);
                }
                else
                {
                    SerializePropertyValue(writer, propertyValue, full);
                }
            }

            // end of state data marker
            SerializePropertyValue(writer, 0, false);
        }