public void PropertyGuard_FirstLevelCheck() { //Arrange var guard = new PropertyGuard(); guard.Add(typeof(Node), "Child"); guard.Add(typeof(Node), "Child"); //Act var isRepeating = guard.IsRepeating(typeof(Node), "Child"); //Assert Assert.IsTrue(isRepeating); }
public void PropertyGuard_SecondLevelCheck() { //Arrange var guard = new PropertyGuard(); guard.Add(typeof(SimpleParent), "Child"); guard.Add(typeof(SimpleChild), "Parent"); guard.Add(typeof(SimpleParent), "Child"); guard.Add(typeof(SimpleChild), "Parent"); //Act var isRepeating = guard.IsRepeating(typeof(SimpleParent), "Child"); //Assert Assert.IsTrue(isRepeating); }
public void PropertyGuard_ThirdLevelCheck() { //Arrange var guard = new PropertyGuard(); guard.Add(typeof(First), "Second1"); guard.Add(typeof(Second), "Third1"); guard.Add(typeof(Third), "First1"); guard.Add(typeof(First), "Second1"); guard.Add(typeof(Second), "Third1"); guard.Add(typeof(Third), "First1"); //Act var isRepeating = guard.IsRepeating(typeof(First), "Second1"); //Assert Assert.IsTrue(isRepeating); }