private void SetType(PropType type) { #if UNITY_EDITOR if (Image == null) { Image = GetComponent <PropImage>(); } Type = type; _currentImgType = type; var imgName = type.ToString().ToLower(); var imgAssetAtPath = AssetDatabase.LoadAssetAtPath <Texture2D>("Assets/Sprites/props/" + imgName + ".png"); Image.texture = imgAssetAtPath; Image.enabled = true; if (transform.parent == null && transform.childCount > 0) { foreach (Transform t in transform) { if (t.tag == "Prop") { t.GetComponent <ArchetypeProp>().SetType(type); } } } #endif }
internal override void Swipe_In() { base.Swipe_In(); show_box_mesh.transform.localScale = Vector3.one; mPropType = TouchPlay.Instance.GetCurrentProp(); Debug.Log("PropType : " + mPropType.ToString()); switch (mPropType) { case PropType.PoTao: Current_attach_prop = new Prop_PoTao(); break; case PropType.Watermeion: Current_attach_prop = new Prop_Watermeion(); break; case PropType.Remove: Current_attach_prop = new Prop_Remove(); break; case PropType.Inversion: Current_attach_prop = new Prop_Inversion(); break; default: break; } }
public Prop(PropName _name) { idCount++; name = _name; propID = idCount; type = aSongUI_Controller.Instance.GetPropType(_name); pic = Resources.Load <Sprite>(type.ToString() + "/" + _name.ToString()); weight = aSongUI_Controller.Instance.GetWeight(_name); num = aSongUI_Controller.Instance.GetNum(_name); maxNum = aSongUI_Controller.Instance.GetMaxNum(_name); }
void OnGUI() { type = (PropType)EditorGUILayout.EnumPopup("Filter:", type); var path = "Assets/Resources/" + type.ToString() + "/"; DirectoryInfo dirInfo = new DirectoryInfo(path); FileInfo[] fileInf = dirInfo.GetFiles("*.prefab"); List <GameObject> allGOs = new List <GameObject>(); foreach (FileInfo fileInfo in fileInf) { string fullPath = fileInfo.FullName.Replace(@"\", "/"); string assetPath = "Assets" + fullPath.Replace(Application.dataPath, ""); GameObject prefab = AssetDatabase.LoadAssetAtPath(assetPath, typeof(GameObject)) as GameObject; allGOs.Add(prefab); } if (allGOs.Any()) { int i = 0; int rowNum; foreach (var prop in allGOs) { EditorGUILayout.BeginHorizontal(); var preview = AssetPreview.GetAssetPreview(prop); if (GUILayout.Button(preview, GUILayout.Width(50), GUILayout.Height(50))) { Selection.activeObject = GameObject.Instantiate(prop); } } } }
public static Type TypeFromPropType(PropType propertyType, bool extractItemTypeInArray) { if (extractItemTypeInArray) { propertyType &= (PropType)(-12289); } PropType propType = propertyType; if (propType <= PropType.Binary) { if (propType <= PropType.String) { switch (propType) { case PropType.Unspecified: return(typeof(object)); case PropType.Null: return(typeof(object)); case PropType.Short: return(typeof(short)); case PropType.Int: return(typeof(int)); case PropType.Float: return(typeof(float)); case PropType.Double: return(typeof(double)); case PropType.Currency: return(typeof(long)); case PropType.AppTime: return(typeof(double)); case (PropType)8: case (PropType)9: case (PropType)12: case (PropType)14: case (PropType)15: case (PropType)16: case (PropType)17: case (PropType)18: case (PropType)19: break; case PropType.Error: return(typeof(int)); case PropType.Boolean: return(typeof(bool)); case PropType.Object: return(typeof(IntPtr)); case PropType.Long: return(typeof(long)); default: switch (propType) { case PropType.AnsiString: return(typeof(string)); case PropType.String: return(typeof(string)); } break; } } else { if (propType == PropType.SysTime) { return(typeof(DateTime)); } if (propType == PropType.Guid) { return(typeof(Guid)); } if (propType == PropType.Binary) { return(typeof(byte[])); } } } else if (propType <= PropType.StringArray) { switch (propType) { case PropType.ShortArray: return(typeof(short[])); case PropType.IntArray: return(typeof(int[])); case PropType.FloatArray: return(typeof(float[])); case PropType.DoubleArray: return(typeof(double[])); case PropType.CurrencyArray: return(typeof(long[])); case PropType.AppTimeArray: return(typeof(double[])); case (PropType)4104: case (PropType)4105: case (PropType)4106: case (PropType)4107: case (PropType)4108: break; case PropType.ObjectArray: return(typeof(object)); default: if (propType == PropType.LongArray) { return(typeof(long[])); } switch (propType) { case PropType.AnsiStringArray: return(typeof(string[])); case PropType.StringArray: return(typeof(string[])); } break; } } else { if (propType == PropType.SysTimeArray) { return(typeof(DateTime[])); } if (propType == PropType.GuidArray) { return(typeof(Guid[])); } if (propType == PropType.BinaryArray) { return(typeof(byte[][])); } } throw new NotSupportedException(Strings.ExceptionNoIdeaConvertPropType(propertyType.ToString())); }
protected static void OnFailedPropertyTypeCheck(object key, PropType type, NativeStorePropertyDefinition.TypeCheckingFlag typeCheckingFlag, out bool createNewDefinition) { switch (typeCheckingFlag) { case NativeStorePropertyDefinition.TypeCheckingFlag.DoNotCreateInvalidType: case NativeStorePropertyDefinition.TypeCheckingFlag.AllowCompatibleType: createNewDefinition = false; return; case NativeStorePropertyDefinition.TypeCheckingFlag.DisableTypeCheck: createNewDefinition = true; return; } throw new InvalidPropertyTypeException(ServerStrings.ExInvalidPropertyType(key.ToString(), type.ToString())); }
public static object GetValue(object initialValue, PropType type) { object finalValue = null; switch (type) { case PropType.StringType: finalValue = TypeUtils.GetStringValue(initialValue); break; case PropType.IntType: finalValue = TypeUtils.GetIntValue(initialValue); break; case PropType.LongType: finalValue = TypeUtils.GetLongValue(initialValue); break; case PropType.DoubleType: finalValue = TypeUtils.GetDoubleValue(initialValue); break; case PropType.DateType: finalValue = TypeUtils.GetDateTimeValue(initialValue); break; case PropType.BoolType: finalValue = TypeUtils.GetBoolValue(initialValue); break; default: throw new ApplicationException("Unrecognized property type in SetValue:" + type.ToString()); } return(finalValue); }