//** AddModel ** //Insert a new model public void AddModel(int IDSubtype, int IDCloth, string prefabName) { PropModels toAdd = new PropModels(); toAdd.PropID = IDCloth; toAdd.IDBodySubtype = IDSubtype; toAdd.ModelName = prefabName; propModelsList.Add(toAdd); }
//** GetModelObjectName ** //Retrieve the name of a prop object for a specified bpdy subtype public string GetModelObjectName(int idProp, int bodySubtype) { string toReturn = ""; PropModels tRec = propModelsList.Find(x => x.PropID == idProp && x.IDBodySubtype == bodySubtype); if (tRec != null) { toReturn = tRec.ModelName; } return(toReturn); }