Пример #1
0
    public void CreateClone(Vector3 StartPos, int _AttackPoint, float _MoveSpeed, Vector3 targetPos, string _TargetTag)
    {
        Projectiles Clone = Instantiate(this.gameObject).GetComponent <Projectiles>();

        Clone.TargetTag          = _TargetTag;
        Clone.transform.position = StartPos;
        Clone.ProjectilePos      = StartPos;
        Clone.AttackPoint        = _AttackPoint;
        Clone.MoveSpeed          = _MoveSpeed;
        Clone.DirectionSet(targetPos);
        Clone.Init();
    }