Пример #1
0
 void HandleProjectileFiredEvent(ProjectileFiredEvent evt)
 {
     EventManager.Instance.QueueEvent(new PlaySoundEvent(projectileFiredString, 1.0f, 0.0f, 0.0f, Audio.SoundType.SoundEffect));
 }
Пример #2
0
 void HandleLaserFireEvent(ProjectileFiredEvent evt)
 {
     projectileFiredFx.Play();
 }