private void OnChangeScene(ProjectConstants.Scenes scene) { if (scene != ProjectConstants.Scenes.SettingUI) { anmCotroller.SetTrigger("hidetoright"); } else { anmCotroller.SetTrigger("hidetoleft"); } }
private void OnSceneChange(ProjectConstants.Scenes scene) { //Debug.Log("change"); anmController.SetTrigger("hidetoright"); }