/// <summary> /// constructor to get the necessary variables (user/event id's so we know which images to get from the database, and callback to send the loaded image list) /// </summary> /// <param name="param_userID"></param> /// <param name="param_eventID"></param> /// <param name="param_images_loaded_callback"></param> public Image_Loading_Handler( bool isKeyframes, //true=events, false=images int loadingId, All_Event_Images_Loaded_Callback param_images_loaded_callback, Progress_Callback param_some_images_loaded_callback) { this.isKeyframes = isKeyframes; //true=events, false=images this.loadingId = loadingId; this.all_images_loaded_callback = param_images_loaded_callback; this.some_images_loaded_callback = param_some_images_loaded_callback; }
/// <summary> /// constructor to get the necessary variables (user/event id's so we know which images to get from the database, and callback to send the loaded image list) /// </summary> /// <param name="param_userID"></param> /// <param name="param_eventID"></param> /// <param name="param_images_loaded_callback"></param> public Image_Loading_Handler( bool isKeyframes, //true=events, false=images int loadingId, All_Event_Images_Loaded_Callback param_images_loaded_callback, Progress_Callback param_some_images_loaded_callback) { this.isKeyframes = isKeyframes; //true=events, false=images this.loadingId = loadingId; this.all_images_loaded_callback = param_images_loaded_callback; this.some_images_loaded_callback = param_some_images_loaded_callback; } //close constructor()...