private void on_ProgressChanged(object sender, ProgressStatus.ProgressChangedArgs e) { progressBar.Value = (int)e.Progress.Percentage; if (_currentScene != null) { statusString.Text = string.Format("{0} ({1}/{2}): {3}", Path.GetFileName(_currentScene), _scenesProcessed + 1, _scenesFound, e.Progress.StatusString); } else { statusString.Text = e.Progress.StatusString; } Refresh(); TestManager.Helpers.ProcessEvents(); }
void progress_ProgressChanged(object sender, ProgressStatus.ProgressChangedArgs e) { progressBar.Value = (int)progress.Percentage; }