Пример #1
0
        /// <summary>
        /// Exports the robot
        /// </summary>
        /// <param name="log"> Logger to be used to write messeges </param>
        /// <param name="path"> File path to export robot to </param>
        public override void Export(ProgressLogger log, String path)
        {
            this.log = log;
            path += "\\" + robot.Name +"_Exported";
            folderPath = path + "\\" + robot.Name;
            tempFilePath = folderPath +  "\\";
            visualSTLPath = folderPath + "\\visualSTL\\";
            collisionSTLPath = folderPath + "\\collisionSTL\\";
            if (Directory.Exists(path))
                Directory.Delete(path, true);
            Directory.CreateDirectory(path);
            Directory.CreateDirectory(folderPath);
            Directory.CreateDirectory(visualSTLPath);
            Directory.CreateDirectory(collisionSTLPath);
            try
            {
                log.WriteMessage("Setting up exporter", false);

                //Export STLs
                log.WriteMessage("Starting STL exports", false);
                ModelDoc2 ActiveDoc = (ModelDoc2)asm;
                //switchs to the visual configuration and hides all components
                Configuration currentConfig = ActiveDoc.ConfigurationManager.ActiveConfiguration;
                ActiveDoc.ShowConfiguration2(robot.VisualConfig);
                STLExporter meshMaker = new STLExporter(iSwApp, asm);
                Component2[] hiddenComps = meshMaker.HideAllComponents();
                //exports each Link's visual models
                foreach (Link L in robot.GetLinksAsArray())
                {
                    if (!robot.ContinueExport)
                    {
                        meshMaker.UnhideComponents(hiddenComps);
                        meshMaker.close();
                        ActiveDoc.ShowConfiguration2(currentConfig.Name);
                        return;
                    }
                    meshMaker.ExportLink(L, robot.VisualConfig, visualSTLPath + L.Name + ".stl", log);

                }
                //unhides all components, switches to collision configuration, then hides all components
                meshMaker.UnhideComponents(hiddenComps);
                ActiveDoc.ShowConfiguration2(robot.CollisionConfig);
                hiddenComps = meshMaker.HideAllComponents();
                //exports each Link's collision model
                foreach (Link L in robot.GetLinksAsArray())
                {
                    if (!robot.ContinueExport)
                    {
                        meshMaker.UnhideComponents(hiddenComps);
                        meshMaker.close();
                        ActiveDoc.ShowConfiguration2(currentConfig.Name);
                        return;
                    }
                    meshMaker.ExportLink(L, robot.CollisionConfig, collisionSTLPath + L.Name + ".stl", log);
                }
                //restores the model to its original configuration
                meshMaker.UnhideComponents(hiddenComps);
                ActiveDoc.ShowConfiguration(currentConfig.Name);
                meshMaker.close();
                log.WriteMessage("Finished exporting STL files", false);

                //Make URDF
                log.WriteMessage("Creating URDF file", false);
                XmlWriterSettings settings = new XmlWriterSettings();
                settings.Encoding = new UTF8Encoding(false);
                settings.Indent = true;
                settings.NewLineOnAttributes = false;
                XmlWriter URDFwriter = XmlWriter.Create(tempFilePath+robot.Name+".URDF", settings);
                URDFwriter.WriteStartDocument();
                WriteURDF(URDFwriter);
                URDFwriter.WriteEndDocument();
                URDFwriter.Close();
                log.WriteMessage("URDF file complete");
                CreateConfigFile();
                log.WriteMessage("Config file complete");
                log.WriteMessage("Export Complete");
            }
            catch (Exception e)
            {
                log.WriteError("Unhandled Exception thrown when exporting robot: "+e.Message);
            }
        }
Пример #2
0
 /// <summary>
 /// Verifies that everything is good in the attachment
 /// </summary>
 /// <param name="log">Logger to output messages to</param>
 /// <returns>true if successfully verified</returns>
 public override bool Verify(ProgressLogger log)
 {
     log.WriteMessage("Verifying " + Name);
     if (TicksPerRev == 0)
         log.WriteWarning("Tick number not specified in " + Name);
     if (Joint == null)
         log.WriteError(Name + " must be associated with a joint.");
     return true;
 }
Пример #3
0
 /// <summary>
 /// Verifies that everything is good in the attachment
 /// </summary>
 /// <param name="log">Logger to output messages to</param>
 /// <returns>true if successfully verified</returns>
 public override bool Verify(ProgressLogger log)
 {
     log.WriteMessage("Verifying " + Name);
     if (Multiplier == 0)
         log.WriteWarning("No multiplier in " + Name);
     if (Joint == null)
         log.WriteError(Name + " must be associated with a joint.");
     return true;
 }
 /// <summary>
 /// Verifies that everything is good in the attachment
 /// </summary>
 /// <param name="log">Logger to output messages to</param>
 /// <returns>true if successfully verified</returns>
 public override bool Verify(ProgressLogger log)
 {
     log.WriteMessage("Verifying " + Name);
     return true;
 }
Пример #5
0
 /// <summary>
 /// Recalculates the mass properties for the robot and checks for issues
 /// </summary>
 /// <param name="log"> The ProgressLogger that messages will be printed to </param>
 /// <returns> Returns true if no errors were found and the Export was not cancelled </returns>
 public bool Verify(ProgressLogger log)
 {
     log.WriteMessage("Verifying Link Names");
     modelDoc.Rebuild((int)swRebuildOptions_e.swRebuildAll);
     Configuration currentConfig = modelDoc.ConfigurationManager.ActiveConfiguration;
     String currentDisplayState = currentConfig.GetDisplayStates()[0];
     modelDoc.ShowConfiguration2(ConfigName);
     CalcAxisVectors();
     CalcOrigin();
     //modelDoc.ShowConfiguration(PhysicalConfig);
     if (String.IsNullOrEmpty(Name) || String.IsNullOrWhiteSpace(Name))
     {
         log.WriteError("No name set for robot");
     }
     if (OriginPt == null || Direction == null || BasePlane == null)
         log.WriteWarning("No pose set for robot. Defaulting to model frame");
     foreach (Link l in Links.Values.ToArray())
     {
         l.Verify(log);
         RobotInfo.WriteToLogFile("Verifying");
         Application.DoEvents();
         if (!ContinueExport)
             break;
     }
     modelDoc.ShowConfiguration(currentConfig.Name);
     currentConfig.ApplyDisplayState(currentDisplayState);
     return ContinueExport;
 }
Пример #6
0
        /// <summary>
        /// Exports the .stl model for one link
        /// The model must already be switched to the correct configuration and all parts must be hidden before this method is called
        /// </summary>
        /// <param name="link">Link to be exported</param>
        /// <param name="configuration">The configuration that this link should be exported from</param>
        /// <param name="path">The path to save the .stl file</param>
        /// <param name="log">The logger to write messages to</param>
        public void ExportLink(Link link ,ModelConfiguration configuration, String path, ProgressLogger log)
        {
            log.WriteMessage("Exporting link " + link.Name + " as an STL. Configuration: " + ((ModelConfiguration.ModelConfigType)configuration.Type) + "; Path: " + path, false);

            int errors = 0;
            int warnings = 0;

            ModelDoc2 ActiveDoc = (ModelDoc2)asm;

            IsolateLink(link, configuration);

            int saveOptions = (int)swSaveAsOptions_e.swSaveAsOptions_Silent;

            ActiveDoc.Extension.SaveAs(path, (int)swSaveAsVersion_e.swSaveAsCurrentVersion, saveOptions, null, ref errors, ref warnings);

            HideLink(link);

            log.WriteMessage("Correcting STL header");
            CorrectSTLMesh(path);
            log.WriteMessage("Finished exporting STL.");
        }
Пример #7
0
        /// <summary>
        /// recalculates the mass properties and origins of this link and checks for any issues
        /// </summary>
        /// <param name="log"> ProgressLogger that messages should be printed to </param>
        /// <returns> Returns true if successfully verified link, otherwise returns false </returns>
        public bool Verify(ProgressLogger log)
        {
            log.WriteMessage("Verifying link " + Name);
            string currentConfig = modelDoc.ConfigurationManager.ActiveConfiguration.Name;

            //switch to physical config for inertia calcs
            if (!currentConfig.Equals(PhysicalModel.swConfiguration))
                modelDoc.ShowConfiguration2(PhysicalModel.swConfiguration);
            //recalculates center of mass and inertia
            CalcInertia(log,false);
            RobotInfo.WriteToLogFile("Calc Inertia Completed");
            //switch to visual config for axis calcs
            if (!modelDoc.ConfigurationManager.ActiveConfiguration.Name
                .Equals(LinkModels[(int)ModelConfiguration.ModelConfigType.Visual].swConfiguration))
                modelDoc.ShowConfiguration2(LinkModels[(int)ModelConfiguration.ModelConfigType.Visual].swConfiguration);
            //checks that model components are defined
            if (LinkModels[(int)ModelConfiguration.ModelConfigType.Visual].IsEmpty())
                log.WriteError("No Visual models for link " + Name);
            if (LinkModels[(int)ModelConfiguration.ModelConfigType.Collision].IsEmpty())
                log.WriteWarning("No unique collison models for link " + Name + ". Using visual models for collisions");

            foreach (Joint j in ParentJoints)
            {
                if (!robot.ContinueExport)
                    return false;
                j.Verify(log);
            }
            RobotInfo.WriteToLogFile("All Joints Verified");
            foreach (Attachment att in attachments)
            {
                if (!robot.ContinueExport)
                    return false;
                att.Verify(log);
            }
            RobotInfo.WriteToLogFile("All Attachments Verified");

            return true;
        }
        /// <summary>
        /// Verifies that everything is good in the attachment
        /// </summary>
        /// <param name="log">Logger to output messages to</param>
        /// <returns>true if successfully verified</returns>
        public override bool Verify(ProgressLogger log)
        {
            log.WriteMessage("Verifying " + Name);

            if (Joint != null)
            {
                if (Joint.jointSpecifics is SingleAxisJoint)
                {
                    if (MinLimit == MaxLimit)
                        log.WriteWarning("No range of movement defined in " + Name);
                    else if (MinLimit > MaxLimit)
                        log.WriteError("Minimum value must be less than maximum value in " + Name);

                    //check that units of switch limits match those of joint limits
                    if (Joint.jointSpecifics is RevoluteJoint) // for revolute joints, convert to radians and check limit ranges
                    {
                        if (units == 0) // if degrees, convert to radians
                        {
                            MinLimit = MinLimit * Math.PI / 180;
                            MaxLimit = MaxLimit * Math.PI / 180;
                            units = 1;
                        }

                    }
                    if (MinLimit < ((SingleAxisJoint)Joint.jointSpecifics).Axis1.LowerLimit)
                        log.WriteError("Minimum limit in " + Name + " is less than miniumum limit in joint " + Joint.Name);
                    if (MaxLimit > ((SingleAxisJoint)Joint.jointSpecifics).Axis1.UpperLimit)
                        log.WriteError("Maximum limit in " + Name + " is greater than maximum limit in joint " + Joint.Name);
                }
                else
                {
                    log.WriteError(Name + " must be applied to a revolute or prismatic joint");
                }

            }
            else
            {
                log.WriteError(Name + " must be associated with a joint.");
            }

            return true;
        }
Пример #9
0
        /// <summary>
        /// Writes the SDF file for this joint
        /// </summary>
        /// <param name="log">The logger to use to write messages</param>
        /// <param name="writer">The writer to use to write the sdf file</param>
        public override void WriteJointSDF(ProgressLogger log,XmlWriter writer)
        {
            base.WriteJointSDF(log, writer);
            string ParentName;
            string ChildName = joint.Child.Name.Replace(" ", "_");
            if (referenceJoint.Parent.Equals(joint.Parent))
                ParentName = referenceJoint.Child.Name.Replace(" ", "_");
            else
                ParentName = referenceJoint.Parent.Name.Replace(" ", "_");

            string jointName = ParentName + "-" + ChildName + "_gearbox";
            writer.WriteStartElement("joint");
            writer.WriteAttributeString("name", jointName);
            writer.WriteAttributeString("type", "gearbox");
            log.WriteMessage("Writing joint " + jointName + " to SDF.");
            {
                SDFExporter.writeSDFElement(writer, "parent", ParentName); //Parent Link
                SDFExporter.writeSDFElement(writer, "child", ChildName);   //Child Link
                SDFExporter.writeSDFElement(writer, "gearbox_ratio", GearboxRatio.ToString());
                SDFExporter.writeSDFElement(writer, "gearbox_reference_body", joint.Parent.Name.Replace(" ", "_"));
                writer.WriteStartElement("axis");
                {
                    SDFExporter.writeSDFElement(writer, "xyz", Axis1.AxisX + " " + Axis1.AxisY + " " + Axis1.AxisZ);
                }
                writer.WriteEndElement();
                writer.WriteStartElement("axis2");
                {
                    SDFExporter.writeSDFElement(writer, "xyz", Axis1.AxisX + " " + Axis1.AxisY + " " + Axis1.AxisZ);
                }
                writer.WriteEndElement();
            }
            writer.WriteEndElement();
        }
Пример #10
0
        /// <summary>
        /// Exports the robot
        /// </summary>
        /// <param name="log"> Logger to be used to write messeges </param>
        /// <param name="path"> File path to export robot to </param>
        public override void Export(ProgressLogger log, String path)
        {
            this.log = log;
            robotName = robot.Name.Replace(" ", "_");

            try
            {
                if (path.Equals(System.Environment.ExpandEnvironmentVariables("%HOMEDRIVE%%HOMEPATH%") + "\\wpilib\\simulation"))
                {
                    folderPath = path + "\\models\\" + robotName;
                    tempFilePath = folderPath + "\\";
                    MeshesPath = folderPath + "\\meshes\\";
                    RobotPath = folderPath + "\\robots\\";
                    if (Directory.Exists(folderPath))
                    {
                        ClearReadOnly(new DirectoryInfo(path));
                        Directory.Delete(folderPath, true);
                    }

                    Directory.CreateDirectory(folderPath);
                    Directory.CreateDirectory(MeshesPath);
                    Directory.CreateDirectory(RobotPath);
                    folderPath = path + "\\worlds";
                    if(File.Exists(folderPath+"\\"+robotName+".world"))
                        File.Delete(folderPath+"\\"+robotName+".world");
                }
                else
                {
                    path += "\\" + robotName + "_Exported";
                    folderPath = path + "\\" + robotName;
                    tempFilePath = folderPath + "\\";
                    MeshesPath = folderPath + "\\meshes\\";
                    RobotPath = folderPath + "\\robots\\";
                    if (Directory.Exists(path))
                    {
                        ClearReadOnly(new DirectoryInfo(path));
                        Directory.Delete(path, true);
                    }
                    Directory.CreateDirectory(path);
                    Directory.CreateDirectory(folderPath);
                    Directory.CreateDirectory(MeshesPath);
                    Directory.CreateDirectory(RobotPath);
                    folderPath = path;
                }

            }
            catch (IOException e)
            {
                log.WriteMessage("Failed to create directory. Another application may be accesing the file");
                return;
            }

            try
            {
                log.WriteMessage("Setting up exporter", false);

                //Export STLs
                log.WriteMessage("Starting STL exports", false);
                ModelDoc2 ActiveDoc = (ModelDoc2)asm;

                //switches to the visual configuration and hides all components
                Configuration currentConfig = ActiveDoc.ConfigurationManager.ActiveConfiguration;
                //ActiveDoc.ShowConfiguration2(robot.VisualConfig);
                STLExporter meshMaker = new STLExporter(iSwApp, asm);
                Dictionary<string, List<ModelConfiguration>> VisualModels = new Dictionary<string, List<ModelConfiguration>>();
                Dictionary<string, List<ModelConfiguration>> CollisionModels = new Dictionary<string, List<ModelConfiguration>>();
                //Stopwatch watch = new Stopwatch();
                //watch.Start();
                //sort configurations
                foreach (Link l in robot.GetLinksAsArray())
                {
                    if(!l.VisualModel.EmptyModel)
                        if (VisualModels.ContainsKey(l.VisualModel.swConfiguration))
                            VisualModels[l.VisualModel.swConfiguration].Add(l.VisualModel);
                        else
                        {
                            List<ModelConfiguration> tempList = new List<ModelConfiguration>();
                            tempList.Add(l.VisualModel);
                            VisualModels.Add(l.VisualModel.swConfiguration, tempList);
                        }

                    if(!l.CollisionModel.EmptyModel)
                        if (CollisionModels.ContainsKey(l.CollisionModel.swConfiguration))
                            CollisionModels[l.CollisionModel.swConfiguration].Add(l.CollisionModel);
                        else
                        {
                            List<ModelConfiguration> tempList = new List<ModelConfiguration>();
                            tempList.Add(l.CollisionModel);
                            CollisionModels.Add(l.CollisionModel.swConfiguration, tempList);
                        }

                }
                //Debug.WriteLine("Finished sorting configs=" + watch.ElapsedMilliseconds);
                string[] configs = VisualModels.Keys.Union(CollisionModels.Keys).ToArray();

                //Export each config
                foreach (string config in configs)
                {
                    ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = false;
                    ActiveDoc.ShowConfiguration2(config);
                    //Debug.WriteLine("switched config " + config +"=" + watch.ElapsedMilliseconds);
                    ActiveDoc.ClearSelection2(true);
                    Component2[] hiddenComps = meshMaker.HideAllComponents();
                    //Debug.WriteLine("hid components=" + watch.ElapsedMilliseconds);
                    if(VisualModels.ContainsKey(config))
                        foreach (ModelConfiguration m in VisualModels[config])
                        {
                            Application.DoEvents();
                            if (!robot.ContinueExport)
                            {
                                meshMaker.UnhideComponents(hiddenComps);
                                meshMaker.close();
                                ActiveDoc.ShowConfiguration2(currentConfig.Name);
                                ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = true;
                                return;
                            }
                            ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = false;
                            meshMaker.ExportLink(m.Owner, m, MeshesPath + m.Owner.Name.Replace(" ", "_") + ".stl", log);
                            //Debug.WriteLine("exported visual=" + watch.ElapsedMilliseconds);
                        }
                    if(CollisionModels.ContainsKey(config))
                        foreach (ModelConfiguration m in CollisionModels[config])
                        {
                            Application.DoEvents();
                            if (!robot.ContinueExport)
                            {
                                meshMaker.UnhideComponents(hiddenComps);
                                meshMaker.close();
                                ActiveDoc.ShowConfiguration2(currentConfig.Name);
                                ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = true;
                                return;
                            }
                            ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = false;
                            meshMaker.ExportLink(m.Owner, m, MeshesPath + m.Owner.Name.Replace(" ", "_") + "_col.stl", log);
                           // Debug.WriteLine("exported col=" + watch.ElapsedMilliseconds);
                        }
                    meshMaker.UnhideComponents(hiddenComps);
                    //Debug.WriteLine("unhid comps=" + watch.ElapsedMilliseconds);
                }

                ActiveDoc.ShowConfiguration(currentConfig.Name);
                meshMaker.close();
                ((ModelView)ActiveDoc.ActiveView).EnableGraphicsUpdate = true;
                log.WriteMessage("Finished exporting STL files", false);

                //Make SDF
                log.WriteMessage("Creating SDF file", false);
                XmlWriterSettings settings = new XmlWriterSettings();
                settings.Encoding = new UTF8Encoding(false);
                settings.Indent = true;
                settings.NewLineOnAttributes = false;
                XmlWriter SDFwriter = XmlWriter.Create(RobotPath+robotName+".sdf", settings);
                SDFwriter.WriteStartDocument();
                WriteSDF(SDFwriter);
                SDFwriter.WriteEndDocument();
                SDFwriter.Close();
                log.WriteMessage("SDF file complete");
                CreateConfigFile();
                log.WriteMessage("Config file complete");
                log.WriteMessage("Export Complete");
            }
            catch (Exception e)
            {
                log.WriteError("Unhandled Exception thrown when exporting robot: "+e.Message);
            }
        }
Пример #11
0
        /// <summary>
        /// Writes the SDF tags for the joint
        /// </summary>
        /// <param name="log">The logger to write messages to</param>
        /// <param name="writer">the writer to use to write the sdf</param>
        public virtual void WriteJointSDF(ProgressLogger log, XmlWriter writer)
        {
            string ParentName;
            string ChildName = joint.Child.Name.Replace(" ", "_");
            ParentName = joint.Parent.Name.Replace(" ", "_");

            string jointName = joint.Name.Replace(" ", "_");
            writer.WriteStartElement("joint");
            writer.WriteAttributeString("name", jointName);
            writer.WriteAttributeString("type", GetJointTypeName());
            log.WriteMessage("Writing joint " + joint.Name + " to SDF.");
            {
                SDFExporter.writeSDFElement(writer, "parent", ParentName); //Parent Link
                SDFExporter.writeSDFElement(writer, "child", ChildName);   //Child Link
                string jointpose = (OriginValues.X - joint.Child.OriginX) + " " + (OriginValues.Y - joint.Child.OriginY) + " " + (OriginValues.Z - joint.Child.OriginZ) + " " + OriginValues.Roll + " " + OriginValues.Pitch + " " + OriginValues.Yaw;
                SDFExporter.writeSDFElement(writer, "pose", jointpose);
                WriteSDF(log, writer);

            }
            writer.WriteEndElement();
        }