public async Task <string> GetSolarSystemAsync(int galaxy, int solarSystem, ProgresBarData pBData) { var solarSystemPage = ""; await Task.Run(() => { var request = _requestConfigurator.Configure(RequestType.GetSolarSystem); request.AddQueryParameter("page", "galaxy"); request.AddParameter("galaxy", galaxy); request.AddParameter("system", solarSystem); var response = _client.Execute(request); solarSystemPage = response.Content; if (!IsResponseCorrect(response)) { SaveIntoLogFile(solarSystemPage); throw new RestException("Problem with download Data, check token or LogIn again"); } lock (pBData) { pBData.ActualValue++; } }); return(solarSystemPage); }
public GetDataViewModel(IGameRestClient gameRestClient) { _gameRestClient = gameRestClient; usersPlanets = new ObservableCollection <UserPlanet>(); GetSolarSystemsDataCommand = new DelegateCommand(async() => { await GetSolarSystemAsync(); }, CanExecute); LogInCommand = new DelegateCommand(async() => { await LogIn(); }, CanExecute); SaveTokenCommand = new DelegateCommand(SaveToken, CanExecute); LogOutCommand = new DelegateCommand(LogOut, CanExecute); ShowGetTokenHelpCommand = new DelegateCommand(ShowGetTokenHelp); ReadSavedLogin(); PbData = new ProgresBarData(); var dataManager = new UserPlanetDataManager(usersPlanets); usersPlanets = dataManager.LoadFromXml("Database" + _gameRestClient.GetGameType() + _gameRestClient.GetUniversum()); SkanRange = new GalaxySkanRange(); }