internal override bool PreCreateGpuPrograms(ProgramSet programSet) { Program vsProgram = programSet.CpuVertexProgram; Program psProgram = programSet.CpuFragmentProgram; Function vsMain = vsProgram.EntryPointFunction; Function psMain = psProgram.EntryPointFunction; bool success; success = ProgramProcessor.CompactVsOutputs(vsMain, psMain); if (success == false) { return(false); } return(true); }
public static ProgramProcessor FromBaseObject(BaseObject baseObj) { if (baseObj == null || baseObj.NativeObject == IntPtr.Zero) { return(null); } ProgramProcessor obj = baseObj as ProgramProcessor; if (object.Equals(obj, null)) { obj = new ProgramProcessor(CreatedWhenConstruct.CWC_NotToCreate); obj.BindNativeObject(baseObj.NativeObject, "CProgramProcessor"); obj.IncreaseCast(); } return(obj); }
public BaseObject Create() { ProgramProcessor emptyInstance = new ProgramProcessor(CreatedWhenConstruct.CWC_NotToCreate); return(emptyInstance); }
internal ExpressionCompute(ProgramProcessor processor) { Processor = processor; }