Пример #1
0
        private void LoadGui()
        {
            _progradeButton   = new ProgradeButton(new Point(RenderUtils.ScreenWidth - 160, RenderUtils.ScreenHeight - 105));
            _retrogradeButton = new RetrogradeButton(new Point(RenderUtils.ScreenWidth - 160, RenderUtils.ScreenHeight - 45));

            _gauges = new List <IGauge>
            {
                new NavBall(new Point(RenderUtils.ScreenWidth - 75, RenderUtils.ScreenHeight - 75)),
                _progradeButton,
                _retrogradeButton,
                new ThrustGauge(new Point(RenderUtils.ScreenWidth - 195, RenderUtils.ScreenHeight - 75)),
                new Scale(new Point(75, RenderUtils.ScreenHeight - 25))
            };
        }
Пример #2
0
        private void LoadGui()
        {
            _eventManager = new EventManager(new Point(RenderUtils.ScreenWidth / 2, 60), 5, 0.25);

            _progradeButton   = new ProgradeButton(new Point(RenderUtils.ScreenWidth - 160, RenderUtils.ScreenHeight - 105));
            _retrogradeButton = new RetrogradeButton(new Point(RenderUtils.ScreenWidth - 160, RenderUtils.ScreenHeight - 45));

            _gauges = new List <IGauge>
            {
                new NavBall(new Point(RenderUtils.ScreenWidth - 75, RenderUtils.ScreenHeight - 75)),
                _progradeButton,
                _retrogradeButton,
                new ThrustGauge(new Point(RenderUtils.ScreenWidth - 195, RenderUtils.ScreenHeight - 75)),
                new Scale(new Point(75, RenderUtils.ScreenHeight - 25))
            };

            _textDisplay = new TextDisplay();
        }