public IActionResult Index(int part = 1) { var profileList = ProfilesManager.SelectAll(_sqlConnection); //получаем наш список из таблички var model = new ProfileViewModel(profileList.Count, part, pageSize, profileList.Skip((part - 1) * pageSize).Take(pageSize).ToList(), false); //конструируем модельку вьюшки return(View(model)); }
void mainMenu_OnLoadGameClick(object sender, MainMenuEventArgs e) { mainMenu.Hide(); //IOManagerEventReceiver will test if the CommandCenter Graphics is already loaded IOManager.LoadGame(this, e); //sets the selected profile ProfilesManager.SetProfile(e.UserName, false); }
void mainMenu_OnNewGameStartClick(object sender, MainMenuEventArgs e) { mainMenu.Hide(); //sets the input profile ProfilesManager.SetProfile(e.UserName, true); //IOManagerEventReceiver will test if the CommandCenter Graphics is already loaded IOManager.NewGame(e, new MainMenuEventArgs(e.UserName)); }
public AvailableGamesWindow(Mutex m, DatabaseContext_Main db, Service_JsonParser jsp, NamedPipeManager npm, List <DatabaseContext_Profile> profiles, ProfilesManager profMng) : this(db, ConfigurationPurpose.FirstTime) { _mutex = m; _jsonParser = jsp; _namedPipeManager = npm; _dbProfiles = profiles; _profilesManager = profMng; }
private void FindAndLoadProfile(string profileString) { Logger.Debug($"Searching for profile to load: {{{profileString}}}"); var search = profileString.Split(',').ToList(); var profile = ProfilesManager.FindProfile(search); if (profile != null) { SubscriptionsManager.ActivateProfile(profile); } }
public void CopyProfile() { var profileManager = new ProfilesManager(_context, _context.Profiles); var profile = _context.Profiles[0]; profileManager.CopyProfile(profile, "Copy"); var newProfile = _context.Profiles[1]; Assert.That(newProfile.Guid, Is.Not.EqualTo(profile.Guid)); Assert.That(newProfile.Title, Is.EqualTo("Copy")); Assert.That(newProfile.ParentProfile, Is.Null); Assert.That(newProfile.Context, Is.Not.Null); }
/// <summary> /// Saves current settings as a profile. /// </summary> /// <param name="profileName">Profile name.</param> /// <returns>New profile object.</returns> public Profile SaveCurrentProfile(string profileName) { Profile profile = _profiles.Profiles.Where(p => p.Name == profileName).FirstOrDefault(); if (profile == null) { profile = new Profile(profileName); _profiles.Profiles.Add(profile); } profile.InterTests = View.SettingsView.TimeBetweenTests; profile.Reboot = View.SettingsView.RebootTimeout; profile.Message = View.SettingsView.MessageTimeout; profile.OperationDelay = View.SettingsView.OperationDelay; profile.RecoveryDelay = View.SettingsView.RecoveryDelay; profile.DnsIpv4 = View.SettingsView.DnsIpv4; profile.NtpIpv4 = View.SettingsView.NtpIpv4; profile.GatewayIpv4 = View.SettingsView.GatewayIpv4; profile.DnsIpv6 = View.SettingsView.DnsIpv6; profile.NtpIpv6 = View.SettingsView.NtpIpv6; profile.GatewayIpv6 = View.SettingsView.GatewayIpv6; profile.UseEmbeddedPassword = View.SettingsView.UseEmbeddedPassword; profile.Password1 = View.SettingsView.Password1; profile.Password2 = View.SettingsView.Password2; profile.SecureMethod = View.SettingsView.SecureMethod; profile.PTZNodeToken = View.SettingsView.PTZNodeToken; profile.VideoSourceToken = View.SettingsView.VideoSourceToken; profile.EventTopic = View.SettingsView.EventTopic; profile.TopicNamespaces = View.SettingsView.TopicNamespaces; profile.SubscriptionTimeout = View.SettingsView.SubscriptionTimeout; profile.RelayOutputDelayTime = View.SettingsView.RelayOutputDelayTimeMonostable; TestOptions options = ContextController.GetTestOptions(); profile.TestCases = options.Tests; profile.TestGroups = options.Groups; /*******************************/ profile.AdvancedSettings = GetAdvancedSettings(); /********************************/ ProfilesManager.Save(_profiles); return(profile); }
private void Init() { IsNotSaved = false; Profiles = new List <Profile>(); InputGroups = new List <DeviceGroup>(); OutputGroups = new List <DeviceGroup>(); IOController = new IOController(); ProfilesManager = new ProfilesManager(this, Profiles); DevicesManager = new DevicesManager(this); DeviceGroupsManager = new DeviceGroupsManager(this, InputGroups, OutputGroups); SubscriptionsManager = new SubscriptionsManager(this); PluginManager = new PluginsManager(PluginPath); }
public ModListView() { InitializeComponent(); DataContext = this; modDirectoryManager = new ModDirectoryManager(); if (ModListBox.HasItems) { ModListBox.SelectedIndex = 0; } ModListBox.AllowDrop = true; profilesManager = new ProfilesManager(); SetProfilesOptions(); OriginalBannerSource = ModBannerImg.Source; }
void Start() { _profilesManager = GetComponent <ProfilesManager>(); _profilesManager.Load(); _menuMediator.PushPanel(gameObject); if (_profilesManager.Container.profiles.Any()) { _loginButton.GetComponentInChildren <Text>().text = _profilesManager.ActiveProfile.name; } else { Notify("Login"); } }
public ModListView() { InitializeComponent(); DataContext = this; modDirectoryManager = new ModDirectoryManager(); if (ModListBox.HasItems) { ModListBox.SelectedIndex = 0; } ModListBox.AllowDrop = true; profilesManager = new ProfilesManager(); SetProfilesOptions(); OriginalBannerSource = ModBannerImg.Source; LanguageManager.Instance.LanguageChanged += LanguageChanged; activeMods = "500"; }
public void CopyChildProfile() { var profileManager = new ProfilesManager(_context, _context.Profiles); var parentProfile = _context.Profiles[0]; var childProfile = _context.ProfilesManager.CreateProfile("Child", null, null); parentProfile.AddChildProfile(childProfile); var profile = parentProfile.ChildProfiles[0]; profileManager.CopyProfile(profile, "Copy"); var newProfile = parentProfile.ChildProfiles[1]; Assert.That(newProfile.Guid, Is.Not.EqualTo(profile.Guid)); Assert.That(newProfile.Title, Is.EqualTo("Copy")); Assert.That(newProfile.ParentProfile.Guid, Is.EqualTo(parentProfile.Guid)); Assert.That(newProfile.Context, Is.Not.Null); }
internal StraightBeam(Autodesk.DesignScript.Geometry.Point ptStart, Autodesk.DesignScript.Geometry.Point ptEnd, Autodesk.DesignScript.Geometry.Vector vOrientation) { //use lock just to be safe //AutoCAD does not support multithreaded access lock (myLock) { //lock the document and start transaction using (var _CADAccess = new AdvanceSteel.Services.ObjectAccess.CADContext()) { string handle = AdvanceSteel.Services.ElementBinder.GetHandleFromTrace(); Point3d beamStart = Utils.ToAstPoint(ptStart, true); Point3d beamEnd = Utils.ToAstPoint(ptEnd, true); if (string.IsNullOrEmpty(handle) || Utils.GetObject(handle) == null) { ProfileName profName = new ProfileName(); ProfilesManager.GetProfTypeAsDefault("I", out profName); var myBeam = new Autodesk.AdvanceSteel.Modelling.StraightBeam(profName.Name, beamStart, beamEnd, Vector3d.kXAxis); myBeam.WriteToDb(); handle = myBeam.Handle; } Beam beam = Utils.GetObject(handle) as Beam; if (beam != null && beam.IsKindOf(FilerObject.eObjectType.kStraightBeam)) { Utils.AdjustBeamEnd(beam, beamStart); beam.SetSysStart(beamStart); beam.SetSysEnd(beamEnd); Utils.SetOrientation(beam, Utils.ToAstVector3d(vOrientation, true)); } else { throw new System.Exception("Not a straight Beam"); } this.Handle = handle; AdvanceSteel.Services.ElementBinder.CleanupAndSetElementForTrace(beam); } } }
/// <summary> /// A wrapper of the CreateAndShowCommandCenter/CreateAndShowGUI/CreateGameMap method, /// called by the Thread.QueueUserWorkItem method. /// </summary> private void InstanciateInterfaceWrapper(Object data) { if ((IOOperation)data == IOOperation.GameInterface_Instance) { preloader.Status = ((IOOperation)data); CreateAndShowGUI(); } if ((IOOperation)data == IOOperation.GameMap_Instance) { CreateGameMap(); } if ((IOOperation)data == IOOperation.CommandCenter) { ShowPreloaderTimerMode((IOOperation)data); commandCenter.Show(); ProfilesManager.LoadProfile(); } }
public IActionResult GetProfilesByFilter(string fullName, string is_Active, int part = 1) { if (is_Active == null) { return(StatusCode(404)); } var profileList = ProfilesManager.GetFilteredProfiles(_sqlConnection, fullName ?? "", is_Active); var model = new ProfileViewModel(profileList.Count, part, pageSize, profileList.Skip((part - 1) * pageSize).Take(pageSize).ToList(), true) { filter = new FilterObject() { fullName = fullName, isActive = is_Active } }; return(View("Index", model)); }
// custom function here private void CreateStraightBeam() { ProfileName pn = new ProfileName(); ProfilesManager.GetProfTypeAsDefault("I", out pn); ASGeo.Point3d s1 = ASGeo.Point3d.kOrigin; ASGeo.Point3d e1 = new ASGeo.Point3d(0, 0, 3500); ASMod.StraightBeam b1 = new ASMod.StraightBeam(pn.Name, s1, e1, ASGeo.Vector3d.kXAxis); b1.WriteToDb(); ASGeo.Point3d s2 = new ASGeo.Point3d(0, 0, 3500); ASGeo.Point3d e2 = new ASGeo.Point3d(0, 3000, 3500); ASMod.StraightBeam b2 = new ASMod.StraightBeam("AISC 14.1 W Shape#@§@#W10x33", s2, e2, ASGeo.Vector3d.kXAxis); // ASMod.StraightBeam b2 = new ASMod.StraightBeam("HEA DIN18800-1#@§@#HEA200", s2, e2, ASGeo.Vector3d.kXAxis); b2.WriteToDb(); }
void CreateAndShowCommandCenter() { CameraFreeze(); commandCenter = new CommandCenter(this.Game); commandCenter.StackOrder = 5; root.AddChild(commandCenter); commandCenter.OnEnterZone += new EventHandler <CommandCenterEventArgs>(commandCenter_OnEnterZone); commandCenter.OnSaveGame += new EventHandler <CommandCenterEventArgs>(commandCenter_OnSaveGame); commandCenter.OnLogOut += new EventHandler(commandCenter_OnLogOut); commandCenter.OnExitGame += new EventHandler(commandCenter_OnExitGame); commandCenter.Show(); //the MAP button will initially be pressed, this way //loads the selected profile (if the profile already exists) //or creates and then loades the input profile (if it is a new profile) ProfilesManager.LoadProfile(); CommandCenterLoaded = true; }
/// <summary> /// Saves current settings as a profile. /// </summary> /// <param name="profileName">Profile name.</param> /// <returns>New profile object.</returns> public Profile SaveCurrentProfile(string profileName) { Profile profile = _profiles.Profiles.Where(p => p.Name == profileName).FirstOrDefault(); if (profile == null) { profile = new Profile(profileName); _profiles.Profiles.Add(profile); } //profile.UserName = View.UserName; //profile.Password = View.Password; //profile.UtcTimeStamp = View.UtcTimestamp; profile.InterTests = View.TimeBetweenTests; profile.Reboot = View.RebootTimeout; profile.Message = View.MessageTimeout; profile.DnsIpv4 = View.DnsIpv4; profile.NtpIpv4 = View.NtpIpv4; profile.GatewayIpv4 = View.GatewayIpv4; profile.DnsIpv6 = View.DnsIpv6; profile.NtpIpv6 = View.NtpIpv6; profile.GatewayIpv6 = View.GatewayIpv6; profile.UseEmbeddedPassword = View.UseEmbeddedPassword; profile.Password1 = View.Password1; profile.Password2 = View.Password2; profile.OperationDelay = View.OperationDelay; TestOptions options = ContextController.GetTestOptions(); profile.TestCases = options.Tests; profile.InteractiveFirst = options.InteractiveFirst; profile.TestGroups = options.Groups; profile.Features = new List <Feature>(View.Features); ProfilesManager.Save(_profiles); return(profile); }
internal StraightBeam(Autodesk.DesignScript.Geometry.Point ptStart, Autodesk.DesignScript.Geometry.Point ptEnd, Autodesk.DesignScript.Geometry.Vector vOrientation) { lock (access_obj) { using (var ctx = new SteelServices.DocContext()) { string handle = SteelServices.ElementBinder.GetHandleFromTrace(); Point3d beamStart = Utils.ToAstPoint(ptStart, true); Point3d beamEnd = Utils.ToAstPoint(ptEnd, true); Vector3d refVect = Utils.ToAstVector3d(vOrientation, true); Autodesk.AdvanceSteel.Modelling.StraightBeam beam = null; if (string.IsNullOrEmpty(handle) || Utils.GetObject(handle) == null) { ProfileName profName = new ProfileName(); ProfilesManager.GetProfTypeAsDefault("I", out profName); beam = new Autodesk.AdvanceSteel.Modelling.StraightBeam(profName.Name, beamStart, beamEnd, refVect); beam.WriteToDb(); } else { beam = Utils.GetObject(handle) as Autodesk.AdvanceSteel.Modelling.StraightBeam; if (beam != null && beam.IsKindOf(FilerObject.eObjectType.kStraightBeam)) { Utils.AdjustBeamEnd(beam, beamStart); beam.SetSysStart(beamStart); beam.SetSysEnd(beamEnd); Utils.SetOrientation(beam, refVect); } else { throw new System.Exception("Not a straight Beam"); } } Handle = beam.Handle; SteelServices.ElementBinder.CleanupAndSetElementForTrace(beam); } } }
public Launcher( SettingsManager settings, VersionsManager versions, ProfilesManager profiles, HttpClient httpClient, TtyhClient ttyhClient, GameRunner runner, ILauncherUi ui, ILogger logger, string launcherName) { var translationsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Translations"); _tr = new Translator(new Catalog("core", translationsPath)); _settings = settings; _versions = versions; _profiles = profiles; _ttyhClient = ttyhClient; _runner = runner; _hashChecker = new HashChecker(logger); _downloader = new Downloader(httpClient, logger); _ui = ui; _logger = logger; _logger.OnLog += _ui.AppendLog; _log = new WrappedLogger(logger, launcherName); _ui.OnExit += HandleExit; _ui.OnPlayButtonClicked += HandlePlayButtonClicked; _ui.OnOfflineModeToggle += HandleOfflineModeToggle; _ui.OnUploadSkinClicked += HandleSkinUploadClicked; _ui.OnEditProfileClicked += HandleEditProfile; _ui.OnAddProfileClicked += HandleAddProfile; _ui.OnRemoveProfileClicked += HandleRemoveProfile; }
private void Init() { IsNotSaved = false; Profiles = new List <Profile>(); try { IOController = new IOController(); } catch (DirectoryNotFoundException e) { Logger.Error("IOWrapper provider directory not found", e); } ProfilesManager = new ProfilesManager(this, Profiles); DevicesManager = new DevicesManager(this); SubscriptionsManager = new SubscriptionsManager(this); PluginManager = new PluginsManager(PluginPath); BindingManager = new BindingManager(this); }
/// <summary> /// The GameMap and GameInterface_Graphics instances are removed /// and the CommandCenter is shown /// </summary> public void ReturnToCommandCenter() { CameraFreeze(); SoundManager.StopBackgroundSong(); camera.ChangeResolution(1024, 768); camera.Fullscreen = false; camera.Position = new Vector2(0, 0); commandCenter.Show(); IOManager.SaveGameAndZone(this, commandCenter.GetCurrentSettings, gameMap.SlotList, GameManager.GetConsumptionCoverage(GameManager.CurrentYear), GameManager.ResearchList); root.RemoveChild(gameMap); Game.Services.RemoveService(typeof(GameMap)); gameMap = null; root.RemoveChild(gameInterface); Game.Services.RemoveService(typeof(GameInterface)); ProfilesManager.LoadProfile(); CameraFreeze(); }
public void Run() { AppContext.SetSwitch("System.Net.Http.UseSocketsHttpHandler", false); const string appName = "TtyhLauncher2"; const string appVersion = "0.0.1"; const string appUrl = "https://github.com/dngulin/ttyhlauncher2"; const string storeUrl = "https://ttyh.ru/files/newstore"; const string masterUrl = "https://master.ttyh.ru"; const string directory = "ttyhlauncher2"; const int logRotateCount = 3; const int requestTimeOut = 5; var serializer = new JsonSerializer { Formatting = Formatting.Indented, ObjectCreationHandling = ObjectCreationHandling.Replace }; var json = new JsonParser(serializer); using (var logger = new FileLogger(directory, logRotateCount)) using (var settings = new SettingsManager(directory, json, logger)) using (var httpClient = new HttpClient()) { httpClient.Timeout = TimeSpan.FromSeconds(requestTimeOut); logger.OnLog += Console.Out.WriteLine; var versions = new VersionsManager(storeUrl, directory, httpClient, json, logger); var profiles = new ProfilesManager(directory, json, logger); var ttyhClient = new TtyhClient(masterUrl, appVersion, settings.Ticket, httpClient, serializer, logger); var runner = new GameRunner(directory, json, logger, appName, appVersion); var ui = CreateUi(appName, appVersion, appUrl); var launcher = new Launcher(settings, versions, profiles, httpClient, ttyhClient, runner, ui, logger, appName); launcher.Start(); RunEventLoop(); } }
public MainWindow(Mutex mutex, DatabaseContext_Main db, Service_JsonParser jsonParser, NamedPipeManager npm, List <DatabaseContext_Profile> profiles, ProfilesManager profMngr, Nexus.NexusUrl modUri = null) { InitializeComponent(); _mutex = mutex; _jsonParser = jsonParser; _db = db; _dbProfiles = profiles; _currProfileDb = _dbProfiles.FirstOrDefault(x => _currGame.Id == x.GameId); _namedPipeManager = npm; _profilesManager = profMngr; _mulConverter = new MultiplicationMathConverter(); _addConverter = new AdditionMathConverter(); _namedPipeManager.ChangeMessageReceivedHandler(HandlePipeMessage); mainGrid.Dispatcher.BeginInvoke((Action)(() => { InitGamePicker(); _accountHandler = new AccountHandler(WhenLogsIn); _accountHandler.Init(); _modManager = new ModManager(_currProfileDb, ModList_View, Downloads_View, _accountHandler); profilePicker.SelectionChanged += profilePicker_SelectionChanged; if (modUri != null) { _modManager.CreateMod(_currGame, modUri).GetAwaiter(); } _db.UpdateCurrentGame(_currGame, SetGame); })); if (!_namedPipeManager.IsRunning) { Task.Run(async() => await _namedPipeManager.Listen_NamedPipe(Dispatcher)); } }
public JsonResult GetProfileById(int id) { return(new JsonResult(ProfilesManager.SelectProfileById(_sqlConnection, id))); }
/// <summary> /// Loads profiles. /// </summary> /// <returns>list of profiles.</returns> public List <Profile> Load() { _profiles = ProfilesManager.Load(); return(_profiles.Profiles); }
void commandCenter_OnLogOut(object sender, EventArgs e) { commandCenter.Hide(); ProfilesManager.LogOut(); mainMenu.Show(); }
public void FirstTimeSetup(Mutex m, Service_JsonParser jsp, NamedPipeManager npm, List <DatabaseContext_Profile> profiles, ProfilesManager profileManager) { if (GetCollection <Game>("games").Count() > 0) { GetCollection <Game>("games").Delete(x => true); } if (GetCollection <GameApplication>("game_apps").Count() > 0) { GetCollection <GameApplication>("game_apps").Delete(x => true); } foreach (var item in profiles) { item.Dispose(); } profiles.Clear(); foreach (var item in GetCollection <UserProfile>("profiles").FindAll()) { profileManager.DeleteProfile(item.ProfileId); } AvailableGamesWindow chooseGames = new AvailableGamesWindow(m, this, jsp, npm, profiles, profileManager); chooseGames.Show(); }
internal PolyBeam(Polyline3d poly, Autodesk.DesignScript.Geometry.Vector vOrientation, List <Property> beamProperties) { lock (access_obj) { using (var ctx = new SteelServices.DocContext()) { List <Property> defaultData = beamProperties.Where(x => x.Level == ".").ToList <Property>(); List <Property> postWriteDBData = beamProperties.Where(x => x.Level == "Z_PostWriteDB").ToList <Property>(); Property foundProfName = beamProperties.FirstOrDefault <Property>(x => x.Name == "ProfName"); string sectionName = ""; if (foundProfName != null) { sectionName = (string)foundProfName.InternalValue; } string handle = SteelServices.ElementBinder.GetHandleFromTrace(); if (string.IsNullOrEmpty(sectionName)) { ProfileName profName = new ProfileName(); ProfilesManager.GetProfTypeAsDefault("I", out profName); sectionName = profName.Name; } Vector3d refVect = Utils.ToAstVector3d(vOrientation, true); Autodesk.AdvanceSteel.Modelling.PolyBeam beam = null; if (string.IsNullOrEmpty(handle) || Utils.GetObject(handle) == null) { beam = new Autodesk.AdvanceSteel.Modelling.PolyBeam(sectionName, poly, refVect); if (defaultData != null) { Utils.SetParameters(beam, defaultData); } beam.WriteToDb(); if (postWriteDBData != null) { Utils.SetParameters(beam, postWriteDBData); } } else { beam = Utils.GetObject(handle) as Autodesk.AdvanceSteel.Modelling.PolyBeam; if (beam != null && beam.IsKindOf(FilerObject.eObjectType.kPolyBeam)) { beam.SetPolyline(poly); if (defaultData != null) { Utils.SetParameters(beam, defaultData); } Utils.SetOrientation(beam, refVect); if (postWriteDBData != null) { Utils.SetParameters(beam, postWriteDBData); } } else { throw new System.Exception("Not an UnFolded Straight Beam"); } } Handle = beam.Handle; SteelServices.ElementBinder.CleanupAndSetElementForTrace(beam); } } }
public GameMap(Game game, string Zone) : base(game) { changesMade = false; mapFile = zonesFolder + "\\" + Zone + "\\" + mapFile; //Loading the Map xmlLoaderMap = XElement.Load(mapFile); IEnumerable <XElement> mapData = from element in xmlLoaderMap.Elements() select element; int elementCount = 0; int w = 0; int h = 0; slotList = new List <Slot>(); foreach (XElement data in mapData) { numberOfItemsToRead += data.Elements().Count(); } List <Slot> historySlotList = ProfilesManager.LoadZoneHistory(); numberOfItemsToRead += historySlotList.Count; foreach (XElement data in mapData) //3 categories: Map Dimensions, Map Elements, Slots { switch (elementCount) { case 0: //reads the map dimensions and loades the ground w = Convert.ToInt32(data.Element("Width").Value); h = Convert.ToInt32(data.Element("Height").Value); for (int i = 0; i < w; i++) { for (int j = 0; j < h; j++) { Sprite ground = new Sprite(game, GraphicsCollection.GetPack("ground")); ground.StackOrder = stackOrder_map; ground.XRelative = ground.Width * i; ground.YRelative = ground.Height * j; ground.FrameNumber = 0; AddChild(ground); width = w * ground.Width; height = h * ground.Height; } } numberOfItemsRead++; DisplayManager.ChangePreloaderPercent(PercentCreated); break; case 1: //reads the map elements IEnumerable <XElement> mapElements = from element in data.Elements() select element; foreach (XElement mapElement in mapElements) { string TexturePack = Convert.ToString(mapElement.Element("TexturePack").Value); int frameNumber = Convert.ToInt32(mapElement.Element("FrameNumber").Value); int X = Convert.ToInt32(mapElement.Element("X").Value); int Y = Convert.ToInt32(mapElement.Element("Y").Value); Sprite mapSpriteElement = new Sprite(game, GraphicsCollection.GetPack(TexturePack).Frames[frameNumber]); mapSpriteElement.StackOrder = stackOrder_map; mapSpriteElement.XRelative = X; mapSpriteElement.YRelative = Y; mapSpriteElement.FrameNumber = 0; AddChild(mapSpriteElement); numberOfItemsRead++; DisplayManager.ChangePreloaderPercent(PercentCreated); } break; case 2: //reads the slots IEnumerable <XElement> slotsData = from element in data.Elements() select element; foreach (XElement slotElement in slotsData) { ConstructionType slot_constructionType = (ConstructionType)Enum.Parse(typeof(ConstructionType), Convert.ToString(slotElement.Element("ConstructionType").Value)); int X = Convert.ToInt32(slotElement.Element("X").Value); int Y = Convert.ToInt32(slotElement.Element("Y").Value); Slot slot; slot = new Slot(game, slot_constructionType); slot.StackOrder = stackOrder_slots; slot.XSlotCenter = X; slot.YSlotCenter = Y; slot.Visible = false; slot.OnSelected += new EventHandler(slot_OnSelected); AddChild(slot); slotList.Add(slot); numberOfItemsRead++; DisplayManager.ChangePreloaderPercent(PercentCreated); } break; //case 3, se det slot-ul dupa x si y si se face instanta slot // se face instanta reservation //se trimit SetConstructionReservation(slot+reservation) } elementCount++; } //reading zone history for (int i = 0; i < slotList.Count; i++) { for (int j = 0; j < historySlotList.Count; j++) { if (slotList[i].ConstructionType == historySlotList[j].ConstructionType && slotList[i].XSlotCenter == historySlotList[j].XSlotCenter && slotList[i].YSlotCenter == historySlotList[j].YSlotCenter) { slotList[i].ReservationList = historySlotList[j].ReservationList; numberOfItemsRead++; DisplayManager.ChangePreloaderPercent(PercentCreated); break; } } } Game.Services.AddService(typeof(GameMap), this); //test only, the population will be loaded from the saved game GameManager.LoadHistory(); changesMade = true; GameManager.UpdateYear(2010); HideSlots(); DisplayManager.GameMap_HidePreloader(); }